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#pragma once #include "Lists.h" #include "Entity.h" class CDummy : public CEntity { public: CEntryInfoList m_entryInfoList; CDummy(void) { m_type = ENTITY_TYPE_DUMMY; } void Add(void); void Remove(void); static void *operator new(size_t); static void operator delete(void*, size_t); }; VALIDATE_SIZE(CDummy, 0x68);