1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
#pragma once
#include "Collision.h"
#define MAX_MODEL_NAME (24)
enum ModelInfoType : uint8
{
MITYPE_NA = 0,
MITYPE_SIMPLE = 1,
MITYPE_MLO = 2,
MITYPE_TIME = 3,
MITYPE_CLUMP = 4,
MITYPE_VEHICLE = 5,
MITYPE_PED = 6,
MITYPE_XTRACOMPS = 7,
};
static_assert(sizeof(ModelInfoType) == 1, "ModeInfoType: error");
class C2dEffect;
class CBaseModelInfo
{
protected:
char m_name[MAX_MODEL_NAME];
CColModel *m_colModel;
C2dEffect *m_twodEffects;
int16 m_objectId;
uint16 m_refCount;
int16 m_txdSlot;
ModelInfoType m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
public:
CBaseModelInfo(ModelInfoType type);
virtual ~CBaseModelInfo() {}
virtual void Shutdown(void);
virtual void DeleteRwObject(void) = 0;
virtual RwObject *CreateInstance(RwMatrix *) = 0;
virtual RwObject *CreateInstance(void) = 0;
virtual RwObject *GetRwObject(void) = 0;
// one day it becomes virtual
ModelInfoType GetModelType() const { return m_type; }
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE ||
m_type == MITYPE_MLO || m_type == MITYPE_XTRACOMPS; // unused but what the heck
}
char *GetName(void) { return m_name; }
void SetName(const char *name) { strncpy(m_name, name, 24); }
void SetColModel(CColModel *col, bool owns = false){
m_colModel = col; m_bOwnsColModel = owns; }
CColModel *GetColModel(void) { return m_colModel; }
bool DoesOwnColModel(void) { return m_bOwnsColModel; }
void DeleteCollisionModel(void);
void ClearTexDictionary(void) { m_txdSlot = -1; }
short GetObjectID(void) { return m_objectId; }
void SetObjectID(int16 id) { m_objectId = id; }
short GetTxdSlot(void) { return m_txdSlot; }
void AddRef(void);
void RemoveRef(void);
void SetTexDictionary(const char *name);
void AddTexDictionaryRef(void);
void RemoveTexDictionaryRef(void);
void Init2dEffects(void);
void Add2dEffect(C2dEffect *fx);
C2dEffect *Get2dEffect(int n);
uint8 GetNum2dEffects() const { return m_num2dEffects; }
uint16 GetNumRefs() const { return m_refCount; }
};
static_assert(sizeof(CBaseModelInfo) == 0x30, "CBaseModelInfo: error");
|