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authorbunnei <bunneidev@gmail.com>2020-02-17 21:53:21 +0100
committerbunnei <bunneidev@gmail.com>2020-02-26 03:23:01 +0100
commit14877b8f3539c6bd2adf66f81cfb2cd052862b73 (patch)
tree4353f89faf685cc77449e953b88c467fd0ce45e2
parentfrontent: qt: main: Various updates/refactoring for separate presentation thread. (diff)
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Diffstat (limited to '')
-rw-r--r--src/yuzu/bootmanager.cpp404
-rw-r--r--src/yuzu/bootmanager.h72
2 files changed, 254 insertions, 222 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 4982884f5..99e0ac61e 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -9,6 +9,9 @@
#include <QKeyEvent>
#include <QMessageBox>
#include <QOffscreenSurface>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <QOpenGLFunctions_4_3_Core>
#include <QOpenGLWindow>
#include <QPainter>
#include <QScreen>
@@ -23,6 +26,7 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
+#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/frontend/scope_acquire_context.h"
@@ -35,15 +39,32 @@
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
+EmuThread::EmuThread(Core::Frontend::GraphicsContext& core_context) : core_context(core_context) {}
EmuThread::~EmuThread() = default;
-void EmuThread::run() {
- render_window->MakeCurrent();
+static GMainWindow* GetMainWindow() {
+ for (QWidget* w : qApp->topLevelWidgets()) {
+ if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
+ return main;
+ }
+ }
+ return nullptr;
+}
+void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
+ // Acquire render context for duration of the thread if this is the rendering thread
+ if (!Settings::values.use_asynchronous_gpu_emulation) {
+ core_context.MakeCurrent();
+ }
+ SCOPE_EXIT({
+ if (!Settings::values.use_asynchronous_gpu_emulation) {
+ core_context.DoneCurrent();
+ }
+ });
+
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@@ -53,11 +74,6 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
- if (Settings::values.use_asynchronous_gpu_emulation) {
- // Release OpenGL context for the GPU thread
- render_window->DoneCurrent();
- }
-
// Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
@@ -98,190 +114,157 @@ void EmuThread::run() {
#if MICROPROFILE_ENABLED
MicroProfileOnThreadExit();
#endif
-
- render_window->moveContext();
}
class GGLContext : public Core::Frontend::GraphicsContext {
public:
- explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
- context.setFormat(shared_context->format());
- context.setShareContext(shared_context);
- context.create();
+ explicit GGLContext(QOpenGLContext* shared_context)
+ : context(new QOpenGLContext(shared_context->parent())),
+ surface(new QOffscreenSurface(nullptr)) {
+
+ // disable vsync for any shared contexts
+ auto format = shared_context->format();
+ format.setSwapInterval(0);
+
+ context->setShareContext(shared_context);
+ context->setFormat(format);
+ context->create();
+ surface->setParent(shared_context->parent());
+ surface->setFormat(format);
+ surface->create();
}
void MakeCurrent() override {
- context.makeCurrent(shared_context->surface());
+ context->makeCurrent(surface);
}
void DoneCurrent() override {
- context.doneCurrent();
+ context->doneCurrent();
}
- void SwapBuffers() override {}
-
private:
- QOpenGLContext* shared_context;
- QOpenGLContext context;
+ QOpenGLContext* context;
+ QOffscreenSurface* surface;
};
-class GWidgetInternal : public QWindow {
-public:
- GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
- virtual ~GWidgetInternal() = default;
-
- void resizeEvent(QResizeEvent* ev) override {
- parent->OnClientAreaResized(ev->size().width(), ev->size().height());
- parent->OnFramebufferSizeChanged();
- }
-
- void keyPressEvent(QKeyEvent* event) override {
- InputCommon::GetKeyboard()->PressKey(event->key());
- }
-
- void keyReleaseEvent(QKeyEvent* event) override {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
- }
+OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
+ : QWindow(parent), event_handler(event_handler),
+ context(new QOpenGLContext(shared_context->parent())) {
- void mousePressEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
+ // disable vsync for any shared contexts
+ auto format = shared_context->format();
+ format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
+ this->setFormat(format);
- const auto pos{event->pos()};
- if (event->button() == Qt::LeftButton) {
- const auto [x, y] = parent->ScaleTouch(pos);
- parent->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
- }
- }
-
- void mouseMoveEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
-
- const auto pos{event->pos()};
- const auto [x, y] = parent->ScaleTouch(pos);
- parent->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
- }
-
- void mouseReleaseEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
-
- if (event->button() == Qt::LeftButton)
- parent->TouchReleased();
- else if (event->button() == Qt::RightButton)
- InputCommon::GetMotionEmu()->EndTilt();
- }
-
- void DisablePainting() {
- do_painting = false;
- }
+ context->setShareContext(shared_context);
+ context->setScreen(this->screen());
+ context->setFormat(format);
+ context->create();
- void EnablePainting() {
- do_painting = true;
- }
+ setSurfaceType(QWindow::OpenGLSurface);
- std::pair<unsigned, unsigned> GetSize() const {
- return std::make_pair(width(), height());
- }
+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
+ // WA_DontShowOnScreen, WA_DeleteOnClose
+}
-protected:
- bool IsPaintingEnabled() const {
- return do_painting;
- }
+OpenGLWindow::~OpenGLWindow() {
+ context->doneCurrent();
+}
-private:
- GRenderWindow* parent;
- bool do_painting = false;
-};
+void OpenGLWindow::Present() {
+ if (!isExposed())
+ return;
-// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
-// context.
-// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
-public:
- GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
- : GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
- ~GGLWidgetInternal() override = default;
+ context->makeCurrent(this);
+ Core::System::GetInstance().Renderer().TryPresent(100);
+ context->swapBuffers(this);
+ auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
+ f->glFinish();
+ QWindow::requestUpdate();
+}
- void paintEvent(QPaintEvent* ev) override {
- if (IsPaintingEnabled()) {
- QPainter painter(this);
- }
+bool OpenGLWindow::event(QEvent* event) {
+ switch (event->type()) {
+ case QEvent::UpdateRequest:
+ Present();
+ return true;
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseButtonRelease:
+ case QEvent::MouseButtonDblClick:
+ case QEvent::MouseMove:
+ case QEvent::KeyPress:
+ case QEvent::KeyRelease:
+ case QEvent::FocusIn:
+ case QEvent::FocusOut:
+ case QEvent::FocusAboutToChange:
+ case QEvent::Enter:
+ case QEvent::Leave:
+ case QEvent::Wheel:
+ case QEvent::TabletMove:
+ case QEvent::TabletPress:
+ case QEvent::TabletRelease:
+ case QEvent::TabletEnterProximity:
+ case QEvent::TabletLeaveProximity:
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ case QEvent::InputMethodQuery:
+ case QEvent::TouchCancel:
+ return QCoreApplication::sendEvent(event_handler, event);
+ case QEvent::Drop:
+ GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
+ return true;
+ case QEvent::DragResponse:
+ case QEvent::DragEnter:
+ case QEvent::DragLeave:
+ case QEvent::DragMove:
+ GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
+ return true;
+ default:
+ return QWindow::event(event);
}
-};
+}
-#ifdef HAS_VULKAN
-class GVKWidgetInternal final : public GWidgetInternal {
-public:
- GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
- setSurfaceType(QSurface::SurfaceType::VulkanSurface);
- setVulkanInstance(instance);
- }
- ~GVKWidgetInternal() override = default;
-};
-#endif
+void OpenGLWindow::exposeEvent(QExposeEvent* event) {
+ QWindow::requestUpdate();
+ QWindow::exposeEvent(event);
+}
-GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
- : QWidget(parent), emu_thread(emu_thread) {
+GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
+ : QWidget(parent_), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
-
+ auto layout = new QHBoxLayout(this);
+ layout->setMargin(0);
+ setLayout(layout);
InputCommon::Init();
+
+ GMainWindow* parent = GetMainWindow();
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
InputCommon::Shutdown();
-
- // Avoid an unordered destruction that generates a segfault
- delete child;
}
-void GRenderWindow::moveContext() {
- if (!context) {
- return;
- }
- DoneCurrent();
+void GRenderWindow::MakeCurrent() {
+ core_context->MakeCurrent();
+}
- // If the thread started running, move the GL Context to the new thread. Otherwise, move it
- // back.
- auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
- ? emu_thread
- : qApp->thread();
- context->moveToThread(thread);
+void GRenderWindow::DoneCurrent() {
+ core_context->DoneCurrent();
}
-void GRenderWindow::SwapBuffers() {
- if (context) {
- context->swapBuffers(child);
- }
+void GRenderWindow::PollEvents() {
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
}
}
-void GRenderWindow::MakeCurrent() {
- if (context) {
- context->makeCurrent(child);
- }
-}
-
-void GRenderWindow::DoneCurrent() {
- if (context) {
- context->doneCurrent();
- }
-}
-
-void GRenderWindow::PollEvents() {}
-
bool GRenderWindow::IsShown() const {
return !isMinimized();
}
@@ -309,21 +292,10 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- const qreal pixelRatio{GetWindowPixelRatio()};
- const auto size{child->GetSize()};
- UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
-}
-
-void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
- if (child) {
- child->keyPressEvent(event);
- }
-}
-
-void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
- if (child) {
- child->keyReleaseEvent(event);
- }
+ const qreal pixel_ratio = windowPixelRatio();
+ const u32 width = this->width() * pixel_ratio;
+ const u32 height = this->height() * pixel_ratio;
+ UpdateCurrentFramebufferLayout(width, height);
}
void GRenderWindow::BackupGeometry() {
@@ -351,13 +323,12 @@ QByteArray GRenderWindow::saveGeometry() {
return geometry;
}
-qreal GRenderWindow::GetWindowPixelRatio() const {
- // windowHandle() might not be accessible until the window is displayed to screen.
- return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
+qreal GRenderWindow::windowPixelRatio() const {
+ return devicePixelRatio();
}
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio{GetWindowPixelRatio()};
+ const qreal pixel_ratio = windowPixelRatio();
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
@@ -367,6 +338,47 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
+void GRenderWindow::keyPressEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->PressKey(event->key());
+}
+
+void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
+}
+
+void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchBeginEvent
+
+ auto pos = event->pos();
+ if (event->button() == Qt::LeftButton) {
+ const auto [x, y] = ScaleTouch(pos);
+ this->TouchPressed(x, y);
+ } else if (event->button() == Qt::RightButton) {
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ }
+}
+
+void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchUpdateEvent
+
+ auto pos = event->pos();
+ const auto [x, y] = ScaleTouch(pos);
+ this->TouchMoved(x, y);
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+}
+
+void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchEndEvent
+
+ if (event->button() == Qt::LeftButton)
+ this->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ InputCommon::GetMotionEmu()->EndTilt();
+}
+
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
// TouchBegin always has exactly one touch point, so take the .first()
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
@@ -415,26 +427,20 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
InputCommon::GetKeyboard()->ReleaseAllKeys();
}
-void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
- NotifyClientAreaSizeChanged(std::make_pair(width, height));
+void GRenderWindow::resizeEvent(QResizeEvent* event) {
+ QWidget::resizeEvent(event);
+ OnFramebufferSizeChanged();
}
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
- return std::make_unique<GGLContext>(context.get());
+ if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
+ return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
+ }
+ return {};
}
bool GRenderWindow::InitRenderTarget() {
- shared_context.reset();
- context.reset();
- if (child) {
- delete child;
- }
- if (container) {
- delete container;
- }
- if (layout()) {
- delete layout();
- }
+ ReleaseRenderTarget();
first_frame = false;
@@ -451,13 +457,6 @@ bool GRenderWindow::InitRenderTarget() {
break;
}
- container = QWidget::createWindowContainer(child, this);
- QBoxLayout* layout = new QHBoxLayout(this);
-
- layout->addWidget(container);
- layout->setMargin(0);
- setLayout(layout);
-
// Reset minimum required size to avoid resizing issues on the main window after restarting.
setMinimumSize(1, 1);
@@ -467,14 +466,9 @@ bool GRenderWindow::InitRenderTarget() {
hide();
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
-
OnFramebufferSizeChanged();
- NotifyClientAreaSizeChanged(child->GetSize());
-
BackupGeometry();
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
@@ -486,6 +480,14 @@ bool GRenderWindow::InitRenderTarget() {
return true;
}
+void GRenderWindow::ReleaseRenderTarget() {
+ if (child_widget) {
+ layout()->removeWidget(child_widget);
+ delete child_widget;
+ child_widget = nullptr;
+ }
+}
+
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
auto& renderer = Core::System::GetInstance().Renderer();
@@ -521,16 +523,20 @@ bool GRenderWindow::InitializeOpenGL() {
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
// TODO: expose a setting for buffer value (ie default/single/double/triple)
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- shared_context = std::make_unique<QOpenGLContext>();
- shared_context->setFormat(fmt);
- shared_context->create();
- context = std::make_unique<QOpenGLContext>();
- context->setShareContext(shared_context.get());
- context->setFormat(fmt);
- context->create();
- fmt.setSwapInterval(false);
+ fmt.setSwapInterval(0);
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ GMainWindow* parent = GetMainWindow();
+ QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
+ child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
+ child_window->create();
+ child_widget = createWindowContainer(child_window, this);
+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ layout()->addWidget(child_widget);
+
+ core_context = CreateSharedContext();
+ resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- child = new GGLWidgetInternal(this, shared_context.get());
return true;
}
@@ -621,12 +627,10 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
this->emu_thread = emu_thread;
- child->DisablePainting();
}
void GRenderWindow::OnEmulationStopping() {
emu_thread = nullptr;
- child->EnablePainting();
}
void GRenderWindow::showEvent(QShowEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 71a2fa321..37bc4f043 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,6 +11,7 @@
#include <QImage>
#include <QThread>
#include <QWidget>
+#include <QWindow>
#include "common/thread.h"
#include "core/core.h"
@@ -42,7 +43,7 @@ class EmuThread final : public QThread {
Q_OBJECT
public:
- explicit EmuThread(GRenderWindow* render_window);
+ explicit EmuThread(Core::Frontend::GraphicsContext& context);
~EmuThread() override;
/**
@@ -96,7 +97,7 @@ private:
std::mutex running_mutex;
std::condition_variable running_cv;
- GRenderWindow* render_window;
+ Core::Frontend::GraphicsContext& core_context;
signals:
/**
@@ -122,15 +123,32 @@ signals:
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
};
+class OpenGLWindow : public QWindow {
+ Q_OBJECT
+public:
+ explicit OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context);
+
+ ~OpenGLWindow();
+
+ void Present();
+
+protected:
+ bool event(QEvent* event) override;
+ void exposeEvent(QExposeEvent* event) override;
+
+private:
+ QOpenGLContext* context;
+ QWidget* event_handler;
+};
+
class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
+ GRenderWindow(QWidget* parent, EmuThread* emu_thread);
~GRenderWindow() override;
- // EmuWindow implementation
- void SwapBuffers() override;
+ // EmuWindow implementation.
void MakeCurrent() override;
void DoneCurrent() override;
void PollEvents() override;
@@ -139,30 +157,36 @@ public:
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
- void ForwardKeyPressEvent(QKeyEvent* event);
- void ForwardKeyReleaseEvent(QKeyEvent* event);
-
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
- qreal GetWindowPixelRatio() const;
- std::pair<u32, u32> ScaleTouch(QPointF pos) const;
+ qreal windowPixelRatio() const;
void closeEvent(QCloseEvent* event) override;
+
+ void resizeEvent(QResizeEvent* event) override;
+
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
+
+ void mousePressEvent(QMouseEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mouseReleaseEvent(QMouseEvent* event) override;
+
bool event(QEvent* event) override;
- void focusOutEvent(QFocusEvent* event) override;
- void OnClientAreaResized(u32 width, u32 height);
+ void focusOutEvent(QFocusEvent* event) override;
bool InitRenderTarget();
+ /// Destroy the previous run's child_widget which should also destroy the child_window
+ void ReleaseRenderTarget();
+
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
public slots:
- void moveContext(); // overridden
-
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
void OnFramebufferSizeChanged();
@@ -173,6 +197,7 @@ signals:
void FirstFrameDisplayed();
private:
+ std::pair<u32, u32> ScaleTouch(QPointF pos) const;
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
@@ -184,15 +209,9 @@ private:
bool LoadOpenGL();
QStringList GetUnsupportedGLExtensions() const;
- QWidget* container = nullptr;
- GWidgetInternal* child = nullptr;
-
EmuThread* emu_thread;
- // Context that backs the GGLWidgetInternal (and will be used by core to render)
- std::unique_ptr<QOpenGLContext> context;
- // Context that will be shared between all newly created contexts. This should never be made
- // current
- std::unique_ptr<QOpenGLContext> shared_context;
+
+ std::unique_ptr<GraphicsContext> core_context;
#ifdef HAS_VULKAN
std::unique_ptr<QVulkanInstance> vk_instance;
@@ -202,6 +221,15 @@ private:
QImage screenshot_image;
QByteArray geometry;
+
+ /// Native window handle that backs this presentation widget
+ QWindow* child_window = nullptr;
+
+ /// In order to embed the window into GRenderWindow, you need to use createWindowContainer to
+ /// put the child_window into a widget then add it to the layout. This child_widget can be
+ /// parented to GRenderWindow and use Qt's lifetime system
+ QWidget* child_widget = nullptr;
+
bool first_frame = false;
protected: