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author | greggameplayer <33609333+greggameplayer@users.noreply.github.com> | 2018-08-12 03:44:42 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-12 03:44:42 +0200 |
commit | 224071a652fc020d492a5a4bc4e9346216185840 (patch) | |
tree | 7f938f75c88591ce3383c384188b0bc4c1d50cea | |
parent | Merge pull request #1010 from bunnei/unk-vert-attrib-shader (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu.cpp | 1 | ||||
-rw-r--r-- | src/video_core/gpu.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 43 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 84 |
4 files changed, 74 insertions, 55 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 834940b83..19e7f1161 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -70,6 +70,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::RG8_SNORM: return 2; case RenderTargetFormat::R8_UNORM: + case RenderTargetFormat::R8_UINT: return 1; default: UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index de5b037be..e008d8f26 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 { R16_UINT = 0xF1, R16_FLOAT = 0xF2, R8_UNORM = 0xF3, + R8_UINT = 0xF6, }; enum class DepthFormat : u32 { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index d055b1dfa..84c250c63 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -99,6 +99,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form false}, // A2B10G10R10 {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8 + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, false}, // R11FG11FB10F @@ -233,26 +234,27 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), SurfaceParams::MaxPixelFormat> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>, - MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>, - MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>, - MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::R11FG11FB10F>, - MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, - MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, - MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::DXN2UNORM>, - MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>, - MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, - MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>, - MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>, - MortonCopy<true, PixelFormat::R16S>, MortonCopy<true, PixelFormat::R16UI>, - MortonCopy<true, PixelFormat::R16I>, MortonCopy<true, PixelFormat::RG16>, - MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>, - MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>, - MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>, - MortonCopy<true, PixelFormat::RG8S>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>, + MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>, + MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>, + MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>, + MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, + MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, + MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>, + MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, + MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, + MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, + MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, + MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>, + MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>, + MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>, + MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>, + MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>, + MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::RG8S>, + MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::Z32FS8>, }; static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), @@ -264,6 +266,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU MortonCopy<false, PixelFormat::A2B10G10R10>, MortonCopy<false, PixelFormat::A1B5G5R5>, MortonCopy<false, PixelFormat::R8>, + MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index d7a43652e..202257b58 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -29,44 +29,45 @@ struct SurfaceParams { A2B10G10R10 = 3, A1B5G5R5 = 4, R8 = 5, - RGBA16F = 6, - R11FG11FB10F = 7, - RGBA32UI = 8, - DXT1 = 9, - DXT23 = 10, - DXT45 = 11, - DXN1 = 12, // This is also known as BC4 - DXN2UNORM = 13, - DXN2SNORM = 14, - BC7U = 15, - ASTC_2D_4X4 = 16, - G8R8 = 17, - BGRA8 = 18, - RGBA32F = 19, - RG32F = 20, - R32F = 21, - R16F = 22, - R16UNORM = 23, - R16S = 24, - R16UI = 25, - R16I = 26, - RG16 = 27, - RG16F = 28, - RG16UI = 29, - RG16I = 30, - RG16S = 31, - RGB32F = 32, - SRGBA8 = 33, - RG8S = 34, + R8UI = 6, + RGBA16F = 7, + R11FG11FB10F = 8, + RGBA32UI = 9, + DXT1 = 10, + DXT23 = 11, + DXT45 = 12, + DXN1 = 13, // This is also known as BC4 + DXN2UNORM = 14, + DXN2SNORM = 15, + BC7U = 16, + ASTC_2D_4X4 = 17, + G8R8 = 18, + BGRA8 = 19, + RGBA32F = 20, + RG32F = 21, + R32F = 22, + R16F = 23, + R16UNORM = 24, + R16S = 25, + R16UI = 26, + R16I = 27, + RG16 = 28, + RG16F = 29, + RG16UI = 30, + RG16I = 31, + RG16S = 32, + RGB32F = 33, + SRGBA8 = 34, + RG8S = 35, MaxColorFormat, // DepthStencil formats - Z24S8 = 35, - S8Z24 = 36, - Z32F = 37, - Z16 = 38, - Z32FS8 = 39, + Z24S8 = 36, + S8Z24 = 37, + Z32F = 38, + Z16 = 39, + Z32FS8 = 40, MaxDepthStencilFormat, @@ -110,6 +111,7 @@ struct SurfaceParams { 1, // A2B10G10R10 1, // A1B5G5R5 1, // R8 + 1, // R8UI 1, // RGBA16F 1, // R11FG11FB10F 1, // RGBA32UI @@ -161,6 +163,7 @@ struct SurfaceParams { 32, // A2B10G10R10 16, // A1B5G5R5 8, // R8 + 8, // R8UI 64, // RGBA16F 32, // R11FG11FB10F 128, // RGBA32UI @@ -250,6 +253,8 @@ struct SurfaceParams { return PixelFormat::RGBA32UI; case Tegra::RenderTargetFormat::R8_UNORM: return PixelFormat::R8; + case Tegra::RenderTargetFormat::R8_UINT: + return PixelFormat::R8UI; case Tegra::RenderTargetFormat::RG16_FLOAT: return PixelFormat::RG16F; case Tegra::RenderTargetFormat::RG16_UINT: @@ -301,7 +306,15 @@ struct SurfaceParams { case Tegra::Texture::TextureFormat::A1B5G5R5: return PixelFormat::A1B5G5R5; case Tegra::Texture::TextureFormat::R8: - return PixelFormat::R8; + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::R8; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::R8UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::G8R8: return PixelFormat::G8R8; case Tegra::Texture::TextureFormat::R16_G16_B16_A16: @@ -435,6 +448,7 @@ struct SurfaceParams { return ComponentType::Float; case Tegra::RenderTargetFormat::RGBA32_UINT: case Tegra::RenderTargetFormat::RG16_UINT: + case Tegra::RenderTargetFormat::R8_UINT: case Tegra::RenderTargetFormat::R16_UINT: return ComponentType::UInt; case Tegra::RenderTargetFormat::RG16_SINT: |