diff options
author | bunnei <bunneidev@gmail.com> | 2019-09-10 17:56:17 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-09-10 17:56:17 +0200 |
commit | 34b2c60f95c964354f00546385684fc9c8726d76 (patch) | |
tree | 365887554f8b0ddf08bf98b00b1b6bad5f36f073 | |
parent | Merge pull request #2810 from ReinUsesLisp/mme-opt (diff) | |
parent | shader/shift: Implement SHR wrapped and clamped variants (diff) | |
download | yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar.gz yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar.bz2 yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar.lz yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar.xz yuzu-34b2c60f95c964354f00546385684fc9c8726d76.tar.zst yuzu-34b2c60f95c964354f00546385684fc9c8726d76.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 4 | ||||
-rw-r--r-- | src/video_core/shader/decode/shift.cpp | 19 |
2 files changed, 17 insertions, 6 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c3678b9ea..bd8c1ada0 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -675,6 +675,10 @@ union Instruction { } shift; union { + BitField<39, 1, u64> wrap; + } shr; + + union { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp index 2ac16eeb0..f6ee68a54 100644 --- a/src/video_core/shader/decode/shift.cpp +++ b/src/video_core/shader/decode/shift.cpp @@ -17,8 +17,8 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - const Node op_a = GetRegister(instr.gpr8); - const Node op_b = [&]() { + Node op_a = GetRegister(instr.gpr8); + Node op_b = [&]() { if (instr.is_b_imm) { return Immediate(instr.alu.GetSignedImm20_20()); } else if (instr.is_b_gpr) { @@ -32,16 +32,23 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) { case OpCode::Id::SHR_C: case OpCode::Id::SHR_R: case OpCode::Id::SHR_IMM: { - const Node value = SignedOperation(OperationCode::IArithmeticShiftRight, - instr.shift.is_signed, PRECISE, op_a, op_b); + if (instr.shr.wrap) { + op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f)); + } else { + op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0)); + op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31)); + } + + Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed, + std::move(op_a), std::move(op_b)); SetInternalFlagsFromInteger(bb, value, instr.generates_cc); - SetRegister(bb, instr.gpr0, value); + SetRegister(bb, instr.gpr0, std::move(value)); break; } case OpCode::Id::SHL_C: case OpCode::Id::SHL_R: case OpCode::Id::SHL_IMM: { - const Node value = Operation(OperationCode::ILogicalShiftLeft, PRECISE, op_a, op_b); + const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b); SetInternalFlagsFromInteger(bb, value, instr.generates_cc); SetRegister(bb, instr.gpr0, value); break; |