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author | german <german@thesoftwareartisans.com> | 2021-03-06 14:36:41 +0100 |
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committer | german <german@thesoftwareartisans.com> | 2021-03-06 14:36:41 +0100 |
commit | 4bcc5bacffb21e1f6c2859ba26faf865aaea8855 (patch) | |
tree | 4936e7d90509e8ec699ea8f4813c874025836c39 | |
parent | Enable button toggle for keyboard in the modifier button (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index e297eeffd..bd53f2cde 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -302,6 +302,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]")); }); + context_menu.addAction(tr("Toggle button"), [&] { + const bool toggle_value = !buttons_param[button_id].Get("toggle", false); + buttons_param[button_id].Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); }); |