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author | Charles Lombardo <clombardo169@gmail.com> | 2023-11-06 00:28:50 +0100 |
---|---|---|
committer | Charles Lombardo <clombardo169@gmail.com> | 2023-11-06 00:34:27 +0100 |
commit | 5191465b0aa7b0cf1edde2c29f0c42a96a09a2ae (patch) | |
tree | 0212c4909bae2932f7e28e54d9a566652c450195 | |
parent | android: Color the FPS counter white (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt | 21 | ||||
-rw-r--r-- | src/android/app/src/main/res/layout/fragment_emulation.xml | 8 |
2 files changed, 5 insertions, 24 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 3781d1d35..c32fa0d7e 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -462,7 +462,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) { // Restrict emulation and overlays to the top of the screen binding.emulationContainer.layoutParams.height = it.bounds.top - binding.overlayContainer.layoutParams.height = it.bounds.top // Restrict input and menu drawer to the bottom of the screen binding.inputContainer.layoutParams.height = it.bounds.bottom binding.inGameMenu.layoutParams.height = it.bounds.bottom @@ -476,7 +475,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { if (!isFolding) { binding.emulationContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT binding.inputContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT - binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT isInFoldableLayout = false updateOrientation() @@ -484,7 +482,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } binding.emulationContainer.requestLayout() binding.inputContainer.requestLayout() - binding.overlayContainer.requestLayout() binding.inGameMenu.requestLayout() } @@ -710,24 +707,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { } v.setPadding(left, cutInsets.top, right, 0) - - // Ensure FPS text doesn't get cut off by rounded display corners - val sidePadding = resources.getDimensionPixelSize(R.dimen.spacing_xtralarge) - if (cutInsets.left == 0) { - binding.showFpsText.setPadding( - sidePadding, - cutInsets.top, - cutInsets.right, - cutInsets.bottom - ) - } else { - binding.showFpsText.setPadding( - cutInsets.left, - cutInsets.top, - cutInsets.right, - cutInsets.bottom - ) - } windowInsets } } diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml index 750ce094a..cd6360b45 100644 --- a/src/android/app/src/main/res/layout/fragment_emulation.xml +++ b/src/android/app/src/main/res/layout/fragment_emulation.xml @@ -134,16 +134,18 @@ <FrameLayout android:id="@+id/overlay_container" android:layout_width="match_parent" - android:layout_height="match_parent"> + android:layout_height="match_parent" + android:fitsSystemWindows="true"> - <TextView + <com.google.android.material.textview.MaterialTextView android:id="@+id/show_fps_text" + style="@style/TextAppearance.Material3.BodyMedium" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="left" android:clickable="false" android:focusable="false" - android:shadowColor="@android:color/black" + android:paddingHorizontal="20dp" android:textColor="@android:color/white" android:textSize="12sp" tools:ignore="RtlHardcoded" /> |