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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-12-06 14:30:22 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-06 14:30:22 +0100 |
commit | 99494e77c31f50fc94cb5108f3a2c584a13632ce (patch) | |
tree | 7da5756eee2a126f18536305093abd7d350a25ae | |
parent | Merge pull request #9385 from Morph1984/dynarmic-ver (diff) | |
parent | configure_graphics: Make SPIRV backend string translatable (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8ca683966..e9388daad 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren ui->backend->addItem(QStringLiteral("GLSL")); ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); - ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); + ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)")); SetupPerGameUI(); |