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author | Subv <subv2112@gmail.com> | 2018-04-20 16:16:55 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-04-21 04:09:33 +0200 |
commit | c3a8ea76f180fbaf2d58d0454e7adc2bb1f30009 (patch) | |
tree | 5b23e8812808e3b3f87a874b0d4e5a418675ea85 | |
parent | ShaderGen: Implemented the fsetp instruction. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 35 |
2 files changed, 40 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index fb639a417..e6c2fd367 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -331,7 +331,11 @@ union Instruction { OpCode opcode; BitField<0, 8, Register> gpr0; BitField<8, 8, Register> gpr8; - BitField<16, 4, Pred> pred; + union { + BitField<16, 4, Pred> full_pred; + BitField<16, 3, u64> pred_index; + } pred; + BitField<19, 1, u64> negate_pred; BitField<20, 8, Register> gpr20; BitField<20, 7, SubOp> sub_op; BitField<28, 8, Register> gpr28; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 2e0203a68..7aaee9464 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -294,6 +294,25 @@ private: } /* + * Returns the condition to use in the 'if' for a predicated instruction. + * @param instr Instruction to generate the if condition for. + * @returns string containing the predicate condition. + */ + std::string GetPredicateCondition(Instruction instr) const { + using Tegra::Shader::Pred; + ASSERT(instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)); + + std::string variable = + 'p' + std::to_string(static_cast<u64>(instr.pred.pred_index.Value())); + + if (instr.negate_pred) { + return "!(" + variable + ')'; + } + + return variable; + } + + /* * Returns whether the instruction at the specified offset is a 'sched' instruction. * Sched instructions always appear before a sequence of 3 instructions. */ @@ -320,6 +339,16 @@ private: shader.AddLine("// " + std::to_string(offset) + ": " + OpCode::GetInfo(instr.opcode).name); + using Tegra::Shader::Pred; + ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, + "NeverExecute predicate not implemented"); + + if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { + shader.AddLine("if (" + GetPredicateCondition(instr) + ')'); + shader.AddLine('{'); + ++shader.scope; + } + switch (OpCode::GetInfo(instr.opcode).type) { case OpCode::Type::Arithmetic: { std::string dest = GetRegister(instr.gpr0); @@ -559,6 +588,12 @@ private: } } + // Close the predicate condition scope. + if (instr.pred != Pred::UnusedIndex) { + --shader.scope; + shader.AddLine('}'); + } + return offset + 1; } |