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author | bunnei <bunneidev@gmail.com> | 2021-06-23 20:31:12 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-23 20:31:12 +0200 |
commit | 809e5fd52317f0a925ca463eca85a0b67d744f9e (patch) | |
tree | 2be4647d9d8ca7b43643e2996a831b2c914c519b /src/audio_core/stream.cpp | |
parent | Merge pull request #6518 from lioncash/func (diff) | |
parent | Implement audout GetAudioOutPlayedSampleCount (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio_core/stream.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index ad6c587c2..5a30f55a7 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -107,9 +107,12 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { active_buffer = queued_buffers.front(); queued_buffers.pop(); - VolumeAdjustSamples(active_buffer->GetSamples(), game_volume); + auto& samples = active_buffer->GetSamples(); - sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); + VolumeAdjustSamples(samples, game_volume); + + sink_stream.EnqueueSamples(GetNumChannels(), samples); + played_samples += samples.size(); const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer); |