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authorFernandoS27 <fsahmkow27@gmail.com>2021-06-06 09:57:24 +0200
committerMarkus Wick <markus@selfnet.de>2021-06-11 17:27:17 +0200
commit5ba28325b262d44fcd7721aa00074955bd794015 (patch)
tree1c388684ccc0ef52b124145cf3dfe98d5d427980 /src/common/settings.cpp
parentcommon/host_memory: Optimize for huge tables. (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/settings.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index bcb4e4be1..360e878d6 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -90,6 +90,13 @@ bool IsGPULevelHigh() {
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
+bool IsFastmemEnabled() {
+ if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
+ return values.cpuopt_fastmem;
+ }
+ return true;
+}
+
float Volume() {
if (values.audio_muted) {
return 0.0f;
@@ -115,6 +122,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
+ values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);