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authorbunnei <bunneidev@gmail.com>2021-09-14 08:32:43 +0200
committerGitHub <noreply@github.com>2021-09-14 08:32:43 +0200
commit081ccc644126fc339a8c11ca97a5a715256f125e (patch)
treee1dd7195d56f4e49c4c188c1cfa5ec01a9eaea39 /src/core/core.cpp
parentMerge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru (diff)
parentcore: Destroy main_process during shutdown (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/core.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ba4629993..b13350f6e 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -83,6 +83,12 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
+void KProcessDeleter(Kernel::KProcess* process) {
+ process->Destroy();
+}
+
+using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
+
} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
@@ -233,8 +239,8 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
- auto main_process = Kernel::KProcess::Create(system.Kernel());
- ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
+ main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
+ ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
@@ -247,7 +253,7 @@ struct System::Impl {
static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
- kernel.MakeCurrentProcess(main_process);
+ kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
@@ -316,6 +322,8 @@ struct System::Impl {
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
+ // TODO: The main process should be freed based on KAutoObject ref counting.
+ main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -374,6 +382,7 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
+ KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};