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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-09-19 03:01:46 +0200 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-09-19 06:14:25 +0200 |
commit | 396a8d91a4423d9c793eeff0798d544613647511 (patch) | |
tree | e0203961233db1ffcbbca2e15154d71d142c5822 /src/core/file_sys/archive_savedata.cpp | |
parent | Tweak formatting settings (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/file_sys/archive_savedata.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp index 9a264091f..860f2fca8 100644 --- a/src/core/file_sys/archive_savedata.cpp +++ b/src/core/file_sys/archive_savedata.cpp @@ -48,11 +48,10 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id); if (!FileUtil::Exists(concrete_mount_point)) { - // When a SaveData archive is created for the first time, it is not yet formatted - // and the save file/directory structure expected by the game has not yet been initialized. + // When a SaveData archive is created for the first time, it is not yet formatted and the + // save file/directory structure expected by the game has not yet been initialized. // Returning the NotFormatted error code will signal the game to provision the SaveData - // archive - // with the files and folders that it expects. + // archive with the files and folders that it expects. return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status); } |