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authorYuri Kunde Schlesner <yuriks@yuriks.net>2015-07-18 04:19:16 +0200
committerYuri Kunde Schlesner <yuriks@yuriks.net>2015-08-16 06:03:45 +0200
commitcdeeecf0807d0005356f30db0f7164c5891a9245 (patch)
treee32e6d673cdac358df0abd3d3ece13f37c1c28d5 /src/core/hle/kernel/process.cpp
parentMemory: Move PAGE_MASK and PAGE_BITS to memory.h (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/kernel/process.cpp120
1 files changed, 115 insertions, 5 deletions
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index ad953cdbf..1db763999 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -36,8 +36,7 @@ SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
process->codeset = std::move(code_set);
process->flags.raw = 0;
process->flags.memory_region = MemoryRegion::APPLICATION;
- process->address_space = Common::make_unique<VMManager>();
- Memory::InitLegacyAddressSpace(*process->address_space);
+ Memory::InitLegacyAddressSpace(process->vm_manager);
return process;
}
@@ -104,19 +103,130 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
void Process::Run(s32 main_thread_priority, u32 stack_size) {
auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions, MemoryState memory_state) {
- auto vma = address_space->MapMemoryBlock(segment.addr, codeset->memory,
+ auto vma = vm_manager.MapMemoryBlock(segment.addr, codeset->memory,
segment.offset, segment.size, memory_state).Unwrap();
- address_space->Reprotect(vma, permissions);
+ vm_manager.Reprotect(vma, permissions);
};
+ // Map CodeSet segments
MapSegment(codeset->code, VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(codeset->rodata, VMAPermission::Read, MemoryState::Code);
MapSegment(codeset->data, VMAPermission::ReadWrite, MemoryState::Private);
- address_space->LogLayout(Log::Level::Debug);
+ // Allocate and map stack
+ vm_manager.MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size,
+ std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size, MemoryState::Locked
+ ).Unwrap();
+
+ vm_manager.LogLayout(Log::Level::Debug);
Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
}
+ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission perms) {
+ if (target < Memory::HEAP_VADDR || target + size > Memory::HEAP_VADDR_END || target + size < target) {
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (heap_memory == nullptr) {
+ // Initialize heap
+ heap_memory = std::make_shared<std::vector<u8>>();
+ heap_start = heap_end = target;
+ }
+
+ // If necessary, expand backing vector to cover new heap extents.
+ if (target < heap_start) {
+ heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
+ heap_start = target;
+ vm_manager.RefreshMemoryBlockMappings(heap_memory.get());
+ }
+ if (target + size > heap_end) {
+ heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
+ heap_end = target + size;
+ vm_manager.RefreshMemoryBlockMappings(heap_memory.get());
+ }
+ ASSERT(heap_end - heap_start == heap_memory->size());
+
+ CASCADE_RESULT(auto vma, vm_manager.MapMemoryBlock(target, heap_memory, target - heap_start, size, MemoryState::Private));
+ vm_manager.Reprotect(vma, perms);
+
+ return MakeResult<VAddr>(heap_end - size);
+}
+
+ResultCode Process::HeapFree(VAddr target, u32 size) {
+ if (target < Memory::HEAP_VADDR || target + size > Memory::HEAP_VADDR_END || target + size < target) {
+ return ERR_INVALID_ADDRESS;
+ }
+
+ ResultCode result = vm_manager.UnmapRange(target, size);
+ if (result.IsError()) return result;
+
+ return RESULT_SUCCESS;
+}
+
+ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission perms) {
+ if (linear_heap_memory == nullptr) {
+ // Initialize heap
+ linear_heap_memory = std::make_shared<std::vector<u8>>();
+ }
+
+ VAddr heap_end = Memory::LINEAR_HEAP_VADDR + (u32)linear_heap_memory->size();
+ // Games and homebrew only ever seem to pass 0 here (which lets the kernel decide the address),
+ // but explicit addresses are also accepted and respected.
+ if (target == 0) {
+ target = heap_end;
+ }
+
+ if (target < Memory::LINEAR_HEAP_VADDR || target + size > Memory::LINEAR_HEAP_VADDR_END ||
+ target > heap_end || target + size < target) {
+
+ return ERR_INVALID_ADDRESS;
+ }
+
+ // Expansion of the linear heap is only allowed if you do an allocation immediatelly at its
+ // end. It's possible to free gaps in the middle of the heap and then reallocate them later,
+ // but expansions are only allowed at the end.
+ if (target == heap_end) {
+ linear_heap_memory->insert(linear_heap_memory->end(), size, 0);
+ vm_manager.RefreshMemoryBlockMappings(linear_heap_memory.get());
+ }
+
+ size_t offset = target - Memory::LINEAR_HEAP_VADDR;
+ CASCADE_RESULT(auto vma, vm_manager.MapMemoryBlock(target, linear_heap_memory, offset, size, MemoryState::Continuous));
+ vm_manager.Reprotect(vma, perms);
+
+ return MakeResult<VAddr>(target);
+}
+
+ResultCode Process::LinearFree(VAddr target, u32 size) {
+ if (linear_heap_memory == nullptr || target < Memory::LINEAR_HEAP_VADDR ||
+ target + size > Memory::LINEAR_HEAP_VADDR_END || target + size < target) {
+
+ return ERR_INVALID_ADDRESS;
+ }
+
+ VAddr heap_end = Memory::LINEAR_HEAP_VADDR + (u32)linear_heap_memory->size();
+ if (target + size > heap_end) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ ResultCode result = vm_manager.UnmapRange(target, size);
+ if (result.IsError()) return result;
+
+ if (target + size == heap_end) {
+ // End of linear heap has been freed, so check what's the last allocated block in it and
+ // reduce the size.
+ auto vma = vm_manager.FindVMA(target);
+ ASSERT(vma != vm_manager.vma_map.end());
+ ASSERT(vma->second.type == VMAType::Free);
+ VAddr new_end = vma->second.base;
+ if (new_end >= Memory::LINEAR_HEAP_VADDR) {
+ linear_heap_memory->resize(new_end - Memory::LINEAR_HEAP_VADDR);
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
Kernel::Process::Process() {}
Kernel::Process::~Process() {}