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author | Zach Hilman <zachhilman@gmail.com> | 2018-12-03 23:29:21 +0100 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2018-12-03 23:29:30 +0100 |
commit | b5af41a07bebc0a378428e7d7ddc68c9c750d2d1 (patch) | |
tree | 97d4e53060fda78d6445ddd99ad24b36b38cec14 /src/core/hle/kernel/svc.cpp | |
parent | svc: Avoid performance-degrading unnecessary reschedule (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index c119f7be1..fabdedd3d 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -984,20 +984,16 @@ static void SleepThread(s64 nanoseconds) { scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread()); break; default: - UNREACHABLE_MSG( - "Unimplemented sleep yield type '{:016X}'! Falling back to forced reschedule...", - nanoseconds); + UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds); } + } else { + // Sleep current thread and check for next thread to schedule + WaitCurrentThread_Sleep(); - nanoseconds = 0; + // Create an event to wake the thread up after the specified nanosecond delay has passed + GetCurrentThread()->WakeAfterDelay(nanoseconds); } - // Sleep current thread and check for next thread to schedule - WaitCurrentThread_Sleep(); - - // Create an event to wake the thread up after the specified nanosecond delay has passed - GetCurrentThread()->WakeAfterDelay(nanoseconds); - Core::System::GetInstance().PrepareReschedule(); } |