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author | bunnei <bunneidev@gmail.com> | 2015-02-02 19:04:04 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2015-02-02 19:04:04 +0100 |
commit | 7f730ed158bc9bba064100b9644b318134ef0bb3 (patch) | |
tree | c4181a69ff882e1af1b7d65bf3596a6cb3dd88b9 /src/core/hle/kernel/thread.h | |
parent | Merge pull request #517 from bunnei/blend-factors (diff) | |
parent | Kernel: Stop creating useless Handles during object creation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/kernel/thread.h | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index d6299364a..633bb7c98 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -7,6 +7,8 @@ #include <string> #include <vector> +#include <boost/container/flat_set.hpp> + #include "common/common_types.h" #include "core/core.h" @@ -40,6 +42,8 @@ enum ThreadStatus { namespace Kernel { +class Mutex; + class Thread final : public WaitObject { public: static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority, @@ -78,6 +82,12 @@ public: void ResumeFromWait(); /** + * Schedules an event to wake up the specified thread after the specified delay. + * @param nanoseconds The time this thread will be allowed to sleep for. + */ + void WakeAfterDelay(s64 nanoseconds); + + /** * Sets the result after the thread awakens (from either WaitSynchronization SVC) * @param result Value to set to the returned result */ @@ -103,8 +113,10 @@ public: s32 processor_id; - std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on + /// Mutexes currently held by this thread, which will be released when it exits. + boost::container::flat_set<SharedPtr<Mutex>> held_mutexes; + std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address bool wait_all; ///< True if the thread is waiting on all objects before resuming bool wait_set_output; ///< True if the output parameter should be set on thread wakeup @@ -115,9 +127,15 @@ public: bool idle = false; private: - Thread() = default; + Thread(); + ~Thread() override; + + /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. + Handle callback_handle; }; +extern SharedPtr<Thread> g_main_thread; + /// Sets up the primary application thread SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size); @@ -151,19 +169,12 @@ void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bo void WaitCurrentThread_ArbitrateAddress(VAddr wait_address); /** - * Schedules an event to wake up the specified thread after the specified delay. - * @param handle The thread handle. - * @param nanoseconds The time this thread will be allowed to sleep for. - */ -void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds); - -/** * Sets up the idle thread, this is a thread that is intended to never execute instructions, * only to advance the timing. It is scheduled when there are no other ready threads in the thread queue * and will try to yield on every call. * @returns The handle of the idle thread */ -Handle SetupIdleThread(); +SharedPtr<Thread> SetupIdleThread(); /// Initialize threading void ThreadingInit(); |