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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-30 10:31:13 +0100 |
---|---|---|
committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | 668e80a9f42fb4ce0e16f6381d05bcbd286b2da1 (patch) | |
tree | a1c668d6c3d00eade849b1d31dba4116095e4c12 /src/core/hle/service/nvdrv | |
parent | Texture Cache: Fix GC and GPU Modified on Joins. (diff) | |
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Diffstat (limited to '')
4 files changed, 25 insertions, 10 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index b1c0e9eb2..e6a976714 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -50,7 +50,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat form stride, format, transform, crop_rect}; system.GetPerfStats().EndSystemFrame(); - system.GPU().SwapBuffers(&framebuffer); + system.GPU().RequestSwapBuffers(&framebuffer, nullptr, 0); system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs()); system.GetPerfStats().BeginSystemFrame(); } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index 54074af75..ffe42d423 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -18,6 +18,7 @@ #include "core/hle/service/nvdrv/core/syncpoint_manager.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl.h" #include "video_core/gpu.h" +#include "video_core/host1x/host1x.h" namespace Service::Nvidia::Devices { @@ -129,7 +130,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector return NvResult::Success; } - auto& gpu = system.GPU(); + auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager(); const u32 target_value = params.fence.value; auto lock = NvEventsLock(); @@ -149,7 +150,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector if (events[slot].fails > 2) { { auto lk = system.StallProcesses(); - gpu.WaitFence(fence_id, target_value); + host1x_syncpoint_manager.WaitHost(fence_id, target_value); system.UnstallProcesses(); } params.value.raw = target_value; @@ -198,7 +199,15 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector } params.value.raw |= slot; - gpu.RegisterSyncptInterrupt(fence_id, target_value); + event.wait_handle = + host1x_syncpoint_manager.RegisterHostAction(fence_id, target_value, [this, slot]() { + auto& event = events[slot]; + if (event.status.exchange(EventState::Signalling, std::memory_order_acq_rel) == + EventState::Waiting) { + event.kevent->GetWritableEvent().Signal(); + } + event.status.store(EventState::Signalled, std::memory_order_release); + }); return NvResult::Timeout; } @@ -288,8 +297,10 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v auto& event = events[event_id]; if (event.status.exchange(EventState::Cancelling, std::memory_order_acq_rel) == EventState::Waiting) { - system.GPU().CancelSyncptInterrupt(event.assigned_syncpt, event.assigned_value); + auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager(); + host1x_syncpoint_manager.DeregisterHostAction(event.assigned_syncpt, event.wait_handle); syncpoint_manager.RefreshSyncpoint(event.assigned_syncpt); + event.wait_handle = {}; } event.fails++; event.status.store(EventState::Cancelled, std::memory_order_release); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h index d56aea405..136a1e925 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h @@ -11,6 +11,7 @@ #include "common/common_types.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" #include "core/hle/service/nvdrv/nvdrv.h" +#include "video_core/host1x/syncpoint_manager.h" namespace Service::Nvidia::NvCore { class Container; @@ -78,6 +79,9 @@ private: // Tells if an NVEvent is registered or not bool registered{}; + // Used for waiting on a syncpoint & canceling it. + Tegra::Host1x::SyncpointManager::ActionHandle wait_handle{}; + bool IsBeingUsed() { const auto current_status = status.load(std::memory_order_acquire); return current_status == EventState::Waiting || diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 38d45cb79..db3e266ad 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -210,10 +210,10 @@ NvResult nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::ve static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) { return { - Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1, + Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointPayload, 1, Tegra::SubmissionMode::Increasing), {fence.value}, - Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1, + Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointOperation, 1, Tegra::SubmissionMode::Increasing), BuildFenceAction(Tegra::Engines::Puller::FenceOperation::Acquire, fence.id), }; @@ -222,12 +222,12 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) { static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence, u32 add_increment) { std::vector<Tegra::CommandHeader> result{ - Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1, + Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointPayload, 1, Tegra::SubmissionMode::Increasing), {}}; for (u32 count = 0; count < add_increment; ++count) { - result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1, + result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointOperation, 1, Tegra::SubmissionMode::Increasing)); result.emplace_back( BuildFenceAction(Tegra::Engines::Puller::FenceOperation::Increment, fence.id)); @@ -239,7 +239,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(NvFence fence, u32 add_increment) { std::vector<Tegra::CommandHeader> result{ - Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1, + Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForIdle, 1, Tegra::SubmissionMode::Increasing), {}}; const std::vector<Tegra::CommandHeader> increment{ |