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author | Liam <byteslice@airmail.cc> | 2024-02-15 05:44:05 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-02-18 00:08:38 +0100 |
commit | 812f23d05c77fb10407546c3e7a95447fcbea395 (patch) | |
tree | bbfb035c35ccffb6dbe0995002c2937bd94edc2d /src/core/hle/service/vi/display/vi_display.cpp | |
parent | vi: move shared buffer management from nvnflinger (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.cpp | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp deleted file mode 100644 index 7f2af9acc..000000000 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ /dev/null @@ -1,143 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <algorithm> -#include <utility> - -#include <fmt/format.h> - -#include "common/assert.h" -#include "core/core.h" -#include "core/hle/kernel/k_event.h" -#include "core/hle/kernel/k_readable_event.h" -#include "core/hle/service/kernel_helpers.h" -#include "core/hle/service/nvdrv/core/container.h" -#include "core/hle/service/nvnflinger/buffer_item_consumer.h" -#include "core/hle/service/nvnflinger/buffer_queue_consumer.h" -#include "core/hle/service/nvnflinger/buffer_queue_core.h" -#include "core/hle/service/nvnflinger/buffer_queue_producer.h" -#include "core/hle/service/nvnflinger/hardware_composer.h" -#include "core/hle/service/nvnflinger/hos_binder_driver_server.h" -#include "core/hle/service/vi/display/vi_display.h" -#include "core/hle/service/vi/layer/vi_layer.h" -#include "core/hle/service/vi/vi_results.h" - -namespace Service::VI { - -struct BufferQueue { - std::shared_ptr<android::BufferQueueCore> core; - std::unique_ptr<android::BufferQueueProducer> producer; - std::unique_ptr<android::BufferQueueConsumer> consumer; -}; - -static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_context, - Service::Nvidia::NvCore::NvMap& nvmap) { - auto buffer_queue_core = std::make_shared<android::BufferQueueCore>(); - return { - buffer_queue_core, - std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap), - std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)}; -} - -Display::Display(u64 id, std::string name_, - Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_, - KernelHelpers::ServiceContext& service_context_, Core::System& system_) - : display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_}, - service_context{service_context_} { - hardware_composer = std::make_unique<Nvnflinger::HardwareComposer>(); - vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id)); -} - -Display::~Display() { - service_context.CloseEvent(vsync_event); -} - -Layer& Display::GetLayer(std::size_t index) { - size_t i = 0; - for (auto& layer : layers) { - if (!layer->IsOpen() || !layer->IsVisible()) { - continue; - } - - if (i == index) { - return *layer; - } - - i++; - } - - UNREACHABLE(); -} - -size_t Display::GetNumLayers() const { - return std::ranges::count_if(layers, [](auto& l) { return l->IsOpen() && l->IsVisible(); }); -} - -Kernel::KReadableEvent* Display::GetVSyncEvent() { - return &vsync_event->GetReadableEvent(); -} - -void Display::SignalVSyncEvent() { - vsync_event->Signal(); -} - -void Display::CreateLayer(u64 layer_id, u32 binder_id, - Service::Nvidia::NvCore::Container& nv_core) { - auto [core, producer, consumer] = CreateBufferQueue(service_context, nv_core.GetNvMapFile()); - - auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(consumer)); - buffer_item_consumer->Connect(false); - - layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer, - std::move(buffer_item_consumer))); - - if (is_abandoned) { - this->FindLayer(layer_id)->GetConsumer().Abandon(); - } - - hos_binder_driver_server.RegisterProducer(std::move(producer)); -} - -void Display::DestroyLayer(u64 layer_id) { - if (auto* layer = this->FindLayer(layer_id); layer != nullptr) { - layer->GetConsumer().Abandon(); - } - - std::erase_if(layers, - [layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; }); -} - -void Display::Abandon() { - for (auto& layer : layers) { - layer->GetConsumer().Abandon(); - } - is_abandoned = true; -} - -Layer* Display::FindLayer(u64 layer_id) { - const auto itr = - std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) { - return layer->GetLayerId() == layer_id; - }); - - if (itr == layers.end()) { - return nullptr; - } - - return itr->get(); -} - -const Layer* Display::FindLayer(u64 layer_id) const { - const auto itr = - std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) { - return layer->GetLayerId() == layer_id; - }); - - if (itr == layers.end()) { - return nullptr; - } - - return itr->get(); -} - -} // namespace Service::VI |