diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-12-20 06:21:23 +0100 |
---|---|---|
committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-12-20 06:45:02 +0100 |
commit | 82528ba7df7bb8b2a6d89c416a66aee5c39f7f66 (patch) | |
tree | 98e535bae4b71d89614a0e75b7d83b4de0fa1c5b /src/core/hle/service | |
parent | Merge pull request #306 from Subv/even_more_savedata (diff) | |
download | yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar.gz yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar.bz2 yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar.lz yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar.xz yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.tar.zst yuzu-82528ba7df7bb8b2a6d89c416a66aee5c39f7f66.zip |
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/fs/archive.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index 5ab82729c..510d7320c 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -7,6 +7,7 @@ #include "common/common_types.h" #include "common/file_util.h" +#include "common/make_unique.h" #include "common/math_util.h" #include "core/file_sys/archive_savedata.h" @@ -260,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) { // TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in // http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22 ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) { - auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code)); + auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code)); bool inserted = result.second; _dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code"); @@ -281,7 +282,7 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy ErrorSummary::NotFound, ErrorLevel::Status); } - auto file = std::make_unique<File>(std::move(backend), path); + auto file = Common::make_unique<File>(std::move(backend), path); Handle handle = Kernel::g_object_pool.Create(file.release()); return MakeResult<Handle>(handle); } @@ -378,7 +379,7 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F ErrorSummary::NotFound, ErrorLevel::Permanent); } - auto directory = std::make_unique<Directory>(std::move(backend), path); + auto directory = Common::make_unique<Directory>(std::move(backend), path); Handle handle = Kernel::g_object_pool.Create(directory.release()); return MakeResult<Handle>(handle); } @@ -392,7 +393,7 @@ ResultCode FormatSaveData() { // Create the SaveData archive std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX); - auto savedata_archive = std::make_unique<FileSys::Archive_SaveData>(savedata_directory, + auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory, Kernel::g_program_id); if (savedata_archive->Initialize()) { @@ -414,14 +415,14 @@ void ArchiveInit() { // archive type is SDMC, so it is the only one getting exposed. std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX); - auto sdmc_archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory); + auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory); if (sdmc_archive->Initialize()) CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC); else LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str()); std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); - auto systemsavedata_archive = std::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory); + auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory); if (systemsavedata_archive->Initialize()) { CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData); } else { |