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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-02-26 00:43:28 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2020-06-27 17:35:14 +0200
commit15a79eb0d7abe752a9a55d0cfa7ea220e17318b7 (patch)
tree863357ab4be1ff9a72804c40455d6a4c4c493acd /src/core
parentSVC: Correct ArbitrateUnlock (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/cpu_manager.cpp3
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp24
-rw-r--r--src/core/hle/kernel/scheduler.cpp9
-rw-r--r--src/core/hle/kernel/scheduler.h2
-rw-r--r--src/core/hle/kernel/server_session.cpp15
-rw-r--r--src/core/hle/kernel/svc.cpp21
-rw-r--r--src/core/hle/kernel/thread.cpp14
-rw-r--r--src/core/hle/kernel/thread.h82
8 files changed, 116 insertions, 54 deletions
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 9b9337131..6032cb0bf 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -81,8 +81,7 @@ void CpuManager::RunGuestThread() {
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
if (!physical_core.IsInterrupted()) {
- physical_core.Idle();
- // physical_core.Run();
+ physical_core.Run();
}
auto& scheduler = physical_core.Scheduler();
scheduler.TryDoContextSwitch();
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 0d01a7047..955d5fe1c 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -21,7 +22,9 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
@@ -46,11 +49,10 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
- thread->SetWakeupCallback(
+ thread->SetHLECallback(
[context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object,
std::size_t index) mutable -> bool {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
@@ -62,14 +64,16 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
writable_event = pair.writable;
}
- const auto readable_event{writable_event->GetReadableEvent()};
- writable_event->Clear();
- thread->SetStatus(ThreadStatus::WaitHLEEvent);
- thread->SetSynchronizationObjects({readable_event});
- readable_event->AddWaitingThread(thread);
-
- if (timeout > 0) {
- thread->WakeAfterDelay(timeout);
+ {
+ Handle event_handle = InvalidHandle;
+ SchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout);
+ const auto readable_event{writable_event->GetReadableEvent()};
+ writable_event->Clear();
+ thread->SetStatus(ThreadStatus::WaitHLEEvent);
+ thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
+ readable_event->AddWaitingThread(thread);
+ lock.Release();
+ thread->SetHLETimeEvent(event_handle);
}
is_thread_waiting = true;
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 5166020a0..0e85ee69e 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -715,4 +715,13 @@ SchedulerLockAndSleep::~SchedulerLockAndSleep() {
time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
}
+void SchedulerLockAndSleep::Release() {
+ if (sleep_cancelled) {
+ return;
+ }
+ auto& time_manager = kernel.TimeManager();
+ time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
+ sleep_cancelled = true;
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 16655b03f..f5f64338f 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -279,6 +279,8 @@ public:
sleep_cancelled = true;
}
+ void Release();
+
private:
Handle& event_handle;
Thread* time_task;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 25438b86b..05516a453 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -19,6 +19,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
@@ -168,9 +169,12 @@ ResultCode ServerSession::CompleteSyncRequest() {
}
// Some service requests require the thread to block
- if (!context.IsThreadWaiting()) {
- context.GetThread().ResumeFromWait();
- context.GetThread().SetWaitSynchronizationResult(result);
+ {
+ SchedulerLock lock(kernel);
+ if (!context.IsThreadWaiting()) {
+ context.GetThread().ResumeFromWait();
+ context.GetThread().SetSynchronizationResults(nullptr, result);
+ }
}
request_queue.Pop();
@@ -180,8 +184,9 @@ ResultCode ServerSession::CompleteSyncRequest() {
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Core::Memory::Memory& memory) {
- Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
- return QueueSyncRequest(std::move(thread), memory);
+ ResultCode result = QueueSyncRequest(std::move(thread), memory);
+ Core::System::GetInstance().CoreTiming().ScheduleEvent(0, request_event, {});
+ return result;
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 0d905c0ca..768d72b92 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -38,6 +38,7 @@
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
@@ -318,11 +319,23 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
auto thread = system.CurrentScheduler().GetCurrentThread();
- thread->InvalidateWakeupCallback();
- thread->SetStatus(ThreadStatus::WaitIPC);
- system.PrepareReschedule(thread->GetProcessorID());
+ {
+ SchedulerLock lock(system.Kernel());
+ thread->InvalidateHLECallback();
+ thread->SetStatus(ThreadStatus::WaitIPC);
+ session->SendSyncRequest(SharedFrom(thread), system.Memory());
+ }
+ ResultCode result = thread->GetSignalingResult();
+ if (thread->HasHLECallback()) {
+ Handle event_handle = thread->GetHLETimeEvent();
+ if (event_handle != InvalidHandle) {
+ auto& time_manager = system.Kernel().TimeManager();
+ time_manager.UnscheduleTimeEvent(event_handle);
+ }
+ thread->InvokeHLECallback(ThreadWakeupReason::Timeout, SharedFrom(thread), nullptr, 0);
+ }
- return session->SendSyncRequest(SharedFrom(thread), system.Memory());
+ return result;
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index f100ffc70..fb97535a3 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -96,7 +96,7 @@ void Thread::ResumeFromWait() {
case ThreadStatus::Ready:
// The thread's wakeup callback must have already been cleared when the thread was first
// awoken.
- ASSERT(wakeup_callback == nullptr);
+ ASSERT(hle_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to ThreadStatus::Ready.
@@ -112,7 +112,7 @@ void Thread::ResumeFromWait() {
return;
}
- wakeup_callback = nullptr;
+ hle_callback = nullptr;
if (activity == ThreadActivity::Paused) {
SetStatus(ThreadStatus::Paused);
@@ -398,8 +398,14 @@ bool Thread::AllSynchronizationObjectsReady() const {
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object,
std::size_t index) {
- ASSERT(wakeup_callback);
- return wakeup_callback(reason, std::move(thread), std::move(object), index);
+ ASSERT(hle_callback);
+ return hle_callback(reason, std::move(thread), std::move(object), index);
+}
+
+bool Thread::InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<SynchronizationObject> object, std::size_t index) {
+ ASSERT(hle_callback);
+ return hle_callback(reason, std::move(thread), std::move(object), index);
}
void Thread::SetActivity(ThreadActivity value) {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index a8ae1a66f..04496f96e 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -31,12 +31,12 @@ class Process;
class Scheduler;
enum ThreadPriority : u32 {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
- THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
- THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Lowest thread priority
- THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
+ THREADPRIO_HIGHEST = 0, ///< Highest thread priority
+ THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
+ THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
+ THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
+ THREADPRIO_LOWEST = 63, ///< Lowest thread priority
+ THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
};
enum ThreadType : u32 {
@@ -129,23 +129,24 @@ public:
using WakeupCallback =
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object, std::size_t index)>;
+ using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>;
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, std::string name,
- VAddr entry_point, u32 priority, u64 arg,
- s32 processor_id, VAddr stack_top,
- Process* owner_process);
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @return A shared pointer to the newly created thread
+ */
+ static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process);
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@@ -161,10 +162,10 @@ public:
* @param thread_start_parameter The parameter which will passed to host context on init
* @return A shared pointer to the newly created thread
*/
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, std::string name,
- VAddr entry_point, u32 priority, u64 arg,
- s32 processor_id, VAddr stack_top,
- Process* owner_process,
+ static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process,
std::function<void(void*)>&& thread_start_func,
void* thread_start_parameter);
@@ -447,17 +448,37 @@ public:
}
bool HasWakeupCallback() const {
- return wakeup_callback != nullptr;
+ return hle_callback != nullptr;
+ }
+
+ bool HasHLECallback() const {
+ return hle_callback != nullptr;
}
void SetWakeupCallback(WakeupCallback callback) {
- wakeup_callback = std::move(callback);
+ hle_callback = std::move(callback);
+ }
+
+ void SetHLECallback(WakeupCallback callback) {
+ hle_callback = std::move(callback);
+ }
+
+ void SetHLETimeEvent(Handle time_event) {
+ hle_time_event = time_event;
+ }
+
+ Handle GetHLETimeEvent() const {
+ return hle_time_event;
}
void InvalidateWakeupCallback() {
SetWakeupCallback(nullptr);
}
+ void InvalidateHLECallback() {
+ SetHLECallback(nullptr);
+ }
+
/**
* Invokes the thread's wakeup callback.
*
@@ -466,6 +487,8 @@ public:
*/
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object, std::size_t index);
+ bool InvokeHLECallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<SynchronizationObject> object, std::size_t index);
u32 GetIdealCore() const {
return ideal_core;
@@ -600,7 +623,8 @@ private:
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
/// was waiting via WaitSynchronization then the object will be the last object that became
/// available. In case of a timeout, the object will be nullptr.
- WakeupCallback wakeup_callback;
+ WakeupCallback hle_callback;
+ Handle hle_time_event;
Scheduler* scheduler = nullptr;