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author | bunnei <bunneidev@gmail.com> | 2018-10-05 19:41:54 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-10-05 19:41:54 +0200 |
commit | e51d715700a35a8f14e5b804b6f7553c9a40888b (patch) | |
tree | 96917effcab47b089718a90851b2b203717d324a /src/core | |
parent | Merge pull request #1442 from lioncash/format (diff) | |
parent | kernel/thread: Make all instance variables private (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/arm/dynarmic/arm_dynarmic.cpp | 2 | ||||
-rw-r--r-- | src/core/arm/unicorn/arm_unicorn.cpp | 2 | ||||
-rw-r--r-- | src/core/gdbstub/gdbstub.cpp | 44 | ||||
-rw-r--r-- | src/core/hle/kernel/address_arbiter.cpp | 20 | ||||
-rw-r--r-- | src/core/hle/kernel/hle_ipc.cpp | 14 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 36 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.cpp | 34 | ||||
-rw-r--r-- | src/core/hle/kernel/process.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 36 | ||||
-rw-r--r-- | src/core/hle/kernel/server_session.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 121 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 32 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 216 | ||||
-rw-r--r-- | src/core/hle/kernel/wait_object.cpp | 31 |
14 files changed, 392 insertions, 206 deletions
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 05cc84458..7e978cf7a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -86,7 +86,7 @@ public: parent.jit->HaltExecution(); parent.SetPC(pc); Kernel::Thread* thread = Kernel::GetCurrentThread(); - parent.SaveContext(thread->context); + parent.SaveContext(thread->GetContext()); GDBStub::Break(); GDBStub::SendTrap(thread, 5); return; diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index e218a0b15..ded4dd359 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -195,7 +195,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) { uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address); } Kernel::Thread* thread = Kernel::GetCurrentThread(); - SaveContext(thread->context); + SaveContext(thread->GetContext()); if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) { last_bkpt_hit = false; GDBStub::Break(); diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index 5bc947010..e961ef121 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -209,7 +209,7 @@ static Kernel::Thread* FindThreadById(int id) { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList(); for (auto& thread : threads) { - if (thread->GetThreadId() == static_cast<u32>(id)) { + if (thread->GetThreadID() == static_cast<u32>(id)) { current_core = core; return thread.get(); } @@ -223,16 +223,18 @@ static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) { return 0; } + const auto& thread_context = thread->GetContext(); + if (id < SP_REGISTER) { - return thread->context.cpu_registers[id]; + return thread_context.cpu_registers[id]; } else if (id == SP_REGISTER) { - return thread->context.sp; + return thread_context.sp; } else if (id == PC_REGISTER) { - return thread->context.pc; + return thread_context.pc; } else if (id == PSTATE_REGISTER) { - return thread->context.pstate; + return thread_context.pstate; } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) { - return thread->context.vector_registers[id - UC_ARM64_REG_Q0][0]; + return thread_context.vector_registers[id - UC_ARM64_REG_Q0][0]; } else { return 0; } @@ -243,16 +245,18 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) return; } + auto& thread_context = thread->GetContext(); + if (id < SP_REGISTER) { - thread->context.cpu_registers[id] = val; + thread_context.cpu_registers[id] = val; } else if (id == SP_REGISTER) { - thread->context.sp = val; + thread_context.sp = val; } else if (id == PC_REGISTER) { - thread->context.pc = val; + thread_context.pc = val; } else if (id == PSTATE_REGISTER) { - thread->context.pstate = static_cast<u32>(val); + thread_context.pstate = static_cast<u32>(val); } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) { - thread->context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val; + thread_context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val; } } @@ -595,7 +599,7 @@ static void HandleQuery() { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList(); for (const auto& thread : threads) { - val += fmt::format("{:x}", thread->GetThreadId()); + val += fmt::format("{:x}", thread->GetThreadID()); val += ","; } } @@ -612,7 +616,7 @@ static void HandleQuery() { for (const auto& thread : threads) { buffer += fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*", - thread->GetThreadId(), core, thread->GetThreadId()); + thread->GetThreadID(), core, thread->GetThreadID()); } } buffer += "</threads>"; @@ -693,7 +697,7 @@ static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) { } if (thread) { - buffer += fmt::format(";thread:{:x};", thread->GetThreadId()); + buffer += fmt::format(";thread:{:x};", thread->GetThreadID()); } SendReply(buffer.c_str()); @@ -857,7 +861,9 @@ static void WriteRegister() { } // Update Unicorn context skipping scheduler, no running threads at this point - Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context); + Core::System::GetInstance() + .ArmInterface(current_core) + .LoadContext(current_thread->GetContext()); SendReply("OK"); } @@ -886,7 +892,9 @@ static void WriteRegisters() { } // Update Unicorn context skipping scheduler, no running threads at this point - Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context); + Core::System::GetInstance() + .ArmInterface(current_core) + .LoadContext(current_thread->GetContext()); SendReply("OK"); } @@ -960,7 +968,9 @@ static void Step() { if (command_length > 1) { RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread); // Update Unicorn context skipping scheduler, no running threads at this point - Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context); + Core::System::GetInstance() + .ArmInterface(current_core) + .LoadContext(current_thread->GetContext()); } step_loop = true; halt_loop = true; diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index 93577591f..ebf193930 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -23,13 +23,13 @@ namespace AddressArbiter { // Performs actual address waiting logic. static ResultCode WaitForAddress(VAddr address, s64 timeout) { SharedPtr<Thread> current_thread = GetCurrentThread(); - current_thread->arb_wait_address = address; - current_thread->status = ThreadStatus::WaitArb; - current_thread->wakeup_callback = nullptr; + current_thread->SetArbiterWaitAddress(address); + current_thread->SetStatus(ThreadStatus::WaitArb); + current_thread->InvalidateWakeupCallback(); current_thread->WakeAfterDelay(timeout); - Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule(); return RESULT_TIMEOUT; } @@ -39,10 +39,10 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) { const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); - auto& thread_list = scheduler->GetThreadList(); + const auto& thread_list = scheduler->GetThreadList(); - for (auto& thread : thread_list) { - if (thread->arb_wait_address == arb_addr) + for (const auto& thread : thread_list) { + if (thread->GetArbiterWaitAddress() == arb_addr) waiting_threads.push_back(thread); } }; @@ -57,7 +57,7 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) // Sort them by priority, such that the highest priority ones come first. std::sort(threads.begin(), threads.end(), [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { - return lhs->current_priority < rhs->current_priority; + return lhs->GetPriority() < rhs->GetPriority(); }); return threads; @@ -73,9 +73,9 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num // Signal the waiting threads. for (std::size_t i = 0; i < last; i++) { - ASSERT(waiting_threads[i]->status == ThreadStatus::WaitArb); + ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb); waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS); - waiting_threads[i]->arb_wait_address = 0; + waiting_threads[i]->SetArbiterWaitAddress(0); waiting_threads[i]->ResumeFromWait(); } } diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 72fb9d250..edad5f1b1 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -42,14 +42,14 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, Kernel::SharedPtr<Kernel::Event> event) { // Put the client thread to sleep until the wait event is signaled or the timeout expires. - thread->wakeup_callback = [context = *this, callback]( + thread->SetWakeupCallback([context = *this, callback]( ThreadWakeupReason reason, SharedPtr<Thread> thread, SharedPtr<WaitObject> object, std::size_t index) mutable -> bool { - ASSERT(thread->status == ThreadStatus::WaitHLEEvent); + ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent); callback(thread, context, reason); context.WriteToOutgoingCommandBuffer(*thread); return true; - }; + }); if (!event) { // Create event if not provided @@ -59,8 +59,8 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, } event->Clear(); - thread->status = ThreadStatus::WaitHLEEvent; - thread->wait_objects = {event}; + thread->SetStatus(ThreadStatus::WaitHLEEvent); + thread->SetWaitObjects({event}); event->AddWaitingThread(thread); if (timeout > 0) { @@ -209,7 +209,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) { std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf; - Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(), + Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(), dst_cmdbuf.size() * sizeof(u32)); // The header was already built in the internal command buffer. Attempt to parse it to verify @@ -268,7 +268,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) } // Copy the translated command buffer back into the thread's command buffer area. - Memory::WriteBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(), + Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(), dst_cmdbuf.size() * sizeof(u32)); return RESULT_SUCCESS; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 3e0800a71..98eb74298 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -46,40 +46,40 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_ bool resume = true; - if (thread->status == ThreadStatus::WaitSynchAny || - thread->status == ThreadStatus::WaitSynchAll || - thread->status == ThreadStatus::WaitHLEEvent) { + if (thread->GetStatus() == ThreadStatus::WaitSynchAny || + thread->GetStatus() == ThreadStatus::WaitSynchAll || + thread->GetStatus() == ThreadStatus::WaitHLEEvent) { // Remove the thread from each of its waiting objects' waitlists - for (auto& object : thread->wait_objects) { + for (const auto& object : thread->GetWaitObjects()) { object->RemoveWaitingThread(thread.get()); } - thread->wait_objects.clear(); + thread->ClearWaitObjects(); // Invoke the wakeup callback before clearing the wait objects - if (thread->wakeup_callback) { - resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0); + if (thread->HasWakeupCallback()) { + resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Timeout, thread, nullptr, 0); } } - if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 || - thread->wait_handle) { - ASSERT(thread->status == ThreadStatus::WaitMutex); - thread->mutex_wait_address = 0; - thread->condvar_wait_address = 0; - thread->wait_handle = 0; + if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 || + thread->GetWaitHandle() != 0) { + ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex); + thread->SetMutexWaitAddress(0); + thread->SetCondVarWaitAddress(0); + thread->SetWaitHandle(0); - auto lock_owner = thread->lock_owner; + auto* const lock_owner = thread->GetLockOwner(); // Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance // and don't have a lock owner unless SignalProcessWideKey was called first and the thread // wasn't awakened due to the mutex already being acquired. - if (lock_owner) { + if (lock_owner != nullptr) { lock_owner->RemoveMutexWaiter(thread); } } - if (thread->arb_wait_address != 0) { - ASSERT(thread->status == ThreadStatus::WaitArb); - thread->arb_wait_address = 0; + if (thread->GetArbiterWaitAddress() != 0) { + ASSERT(thread->GetStatus() == ThreadStatus::WaitArb); + thread->SetArbiterWaitAddress(0); } if (resume) { diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 81675eac5..78d8b74bb 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -28,11 +28,11 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread( SharedPtr<Thread> highest_priority_thread; u32 num_waiters = 0; - for (auto& thread : current_thread->wait_mutex_threads) { - if (thread->mutex_wait_address != mutex_addr) + for (const auto& thread : current_thread->GetMutexWaitingThreads()) { + if (thread->GetMutexWaitAddress() != mutex_addr) continue; - ASSERT(thread->status == ThreadStatus::WaitMutex); + ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex); ++num_waiters; if (highest_priority_thread == nullptr || @@ -47,12 +47,12 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread( /// Update the mutex owner field of all threads waiting on the mutex to point to the new owner. static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread, SharedPtr<Thread> new_owner) { - auto threads = current_thread->wait_mutex_threads; - for (auto& thread : threads) { - if (thread->mutex_wait_address != mutex_addr) + const auto& threads = current_thread->GetMutexWaitingThreads(); + for (const auto& thread : threads) { + if (thread->GetMutexWaitAddress() != mutex_addr) continue; - ASSERT(thread->lock_owner == current_thread); + ASSERT(thread->GetLockOwner() == current_thread); current_thread->RemoveMutexWaiter(thread); if (new_owner != thread) new_owner->AddMutexWaiter(thread); @@ -84,11 +84,11 @@ ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle ho return ERR_INVALID_HANDLE; // Wait until the mutex is released - GetCurrentThread()->mutex_wait_address = address; - GetCurrentThread()->wait_handle = requesting_thread_handle; + GetCurrentThread()->SetMutexWaitAddress(address); + GetCurrentThread()->SetWaitHandle(requesting_thread_handle); - GetCurrentThread()->status = ThreadStatus::WaitMutex; - GetCurrentThread()->wakeup_callback = nullptr; + GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex); + GetCurrentThread()->InvalidateWakeupCallback(); // Update the lock holder thread's priority to prevent priority inversion. holding_thread->AddMutexWaiter(GetCurrentThread()); @@ -115,7 +115,7 @@ ResultCode Mutex::Release(VAddr address) { // Transfer the ownership of the mutex from the previous owner to the new one. TransferMutexOwnership(address, GetCurrentThread(), thread); - u32 mutex_value = thread->wait_handle; + u32 mutex_value = thread->GetWaitHandle(); if (num_waiters >= 2) { // Notify the guest that there are still some threads waiting for the mutex @@ -125,13 +125,13 @@ ResultCode Mutex::Release(VAddr address) { // Grant the mutex to the next waiting thread and resume it. Memory::Write32(address, mutex_value); - ASSERT(thread->status == ThreadStatus::WaitMutex); + ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex); thread->ResumeFromWait(); - thread->lock_owner = nullptr; - thread->condvar_wait_address = 0; - thread->mutex_wait_address = 0; - thread->wait_handle = 0; + thread->SetLockOwner(nullptr); + thread->SetCondVarWaitAddress(0); + thread->SetMutexWaitAddress(0); + thread->SetWaitHandle(0); return RESULT_SUCCESS; } diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index dc9fc8470..fb0027a71 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -144,15 +144,15 @@ void Process::PrepareForTermination() { const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) { for (auto& thread : thread_list) { - if (thread->owner_process != this) + if (thread->GetOwnerProcess() != this) continue; if (thread == GetCurrentThread()) continue; // TODO(Subv): When are the other running/ready threads terminated? - ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny || - thread->status == ThreadStatus::WaitSynchAll, + ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny || + thread->GetStatus() == ThreadStatus::WaitSynchAll, "Exiting processes with non-waiting threads is currently unimplemented"); thread->Stop(); diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 1e82cfffb..cfd6e1bad 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -38,10 +38,10 @@ Thread* Scheduler::PopNextReadyThread() { Thread* next = nullptr; Thread* thread = GetCurrentThread(); - if (thread && thread->status == ThreadStatus::Running) { + if (thread && thread->GetStatus() == ThreadStatus::Running) { // We have to do better than the current thread. // This call returns null when that's not possible. - next = ready_queue.pop_first_better(thread->current_priority); + next = ready_queue.pop_first_better(thread->GetPriority()); if (!next) { // Otherwise just keep going with the current thread next = thread; @@ -58,22 +58,21 @@ void Scheduler::SwitchContext(Thread* new_thread) { // Save context for previous thread if (previous_thread) { - previous_thread->last_running_ticks = CoreTiming::GetTicks(); - cpu_core.SaveContext(previous_thread->context); + cpu_core.SaveContext(previous_thread->GetContext()); // Save the TPIDR_EL0 system register in case it was modified. - previous_thread->tpidr_el0 = cpu_core.GetTPIDR_EL0(); + previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0()); - if (previous_thread->status == ThreadStatus::Running) { + if (previous_thread->GetStatus() == ThreadStatus::Running) { // This is only the case when a reschedule is triggered without the current thread // yielding execution (i.e. an event triggered, system core time-sliced, etc) - ready_queue.push_front(previous_thread->current_priority, previous_thread); - previous_thread->status = ThreadStatus::Ready; + ready_queue.push_front(previous_thread->GetPriority(), previous_thread); + previous_thread->SetStatus(ThreadStatus::Ready); } } // Load context of new thread if (new_thread) { - ASSERT_MSG(new_thread->status == ThreadStatus::Ready, + ASSERT_MSG(new_thread->GetStatus() == ThreadStatus::Ready, "Thread must be ready to become running."); // Cancel any outstanding wakeup events for this thread @@ -83,15 +82,16 @@ void Scheduler::SwitchContext(Thread* new_thread) { current_thread = new_thread; - ready_queue.remove(new_thread->current_priority, new_thread); - new_thread->status = ThreadStatus::Running; + ready_queue.remove(new_thread->GetPriority(), new_thread); + new_thread->SetStatus(ThreadStatus::Running); - if (previous_process != current_thread->owner_process) { - Core::CurrentProcess() = current_thread->owner_process; + const auto thread_owner_process = current_thread->GetOwnerProcess(); + if (previous_process != thread_owner_process) { + Core::CurrentProcess() = thread_owner_process; SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table); } - cpu_core.LoadContext(new_thread->context); + cpu_core.LoadContext(new_thread->GetContext()); cpu_core.SetTlsAddress(new_thread->GetTLSAddress()); cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0()); cpu_core.ClearExclusiveState(); @@ -136,14 +136,14 @@ void Scheduler::RemoveThread(Thread* thread) { void Scheduler::ScheduleThread(Thread* thread, u32 priority) { std::lock_guard<std::mutex> lock(scheduler_mutex); - ASSERT(thread->status == ThreadStatus::Ready); + ASSERT(thread->GetStatus() == ThreadStatus::Ready); ready_queue.push_back(priority, thread); } void Scheduler::UnscheduleThread(Thread* thread, u32 priority) { std::lock_guard<std::mutex> lock(scheduler_mutex); - ASSERT(thread->status == ThreadStatus::Ready); + ASSERT(thread->GetStatus() == ThreadStatus::Ready); ready_queue.remove(priority, thread); } @@ -151,8 +151,8 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { std::lock_guard<std::mutex> lock(scheduler_mutex); // If thread was ready, adjust queues - if (thread->status == ThreadStatus::Ready) - ready_queue.move(thread, thread->current_priority, priority); + if (thread->GetStatus() == ThreadStatus::Ready) + ready_queue.move(thread, thread->GetPriority(), priority); else ready_queue.prepare(priority); } diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index aba0cab96..1ece691c7 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -120,10 +120,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) { result = hle_handler->HandleSyncRequest(context); } - if (thread->status == ThreadStatus::Running) { + if (thread->GetStatus() == ThreadStatus::Running) { // Put the thread to sleep until the server replies, it will be awoken in // svcReplyAndReceive for LLE servers. - thread->status = ThreadStatus::WaitIPC; + thread->SetStatus(ThreadStatus::WaitIPC); if (hle_handler != nullptr) { // For HLE services, we put the request threads to sleep for a short duration to diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 1cdaa740a..6c4af7e47 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -156,7 +156,7 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { return ERR_INVALID_HANDLE; } - *thread_id = thread->GetThreadId(); + *thread_id = thread->GetThreadID(); return RESULT_SUCCESS; } @@ -177,7 +177,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) { /// Default thread wakeup callback for WaitSynchronization static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, SharedPtr<WaitObject> object, std::size_t index) { - ASSERT(thread->status == ThreadStatus::WaitSynchAny); + ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny); if (reason == ThreadWakeupReason::Timeout) { thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); @@ -204,10 +204,10 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 if (handle_count > MaxHandles) return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge); - auto thread = GetCurrentThread(); + auto* const thread = GetCurrentThread(); - using ObjectPtr = SharedPtr<WaitObject>; - std::vector<ObjectPtr> objects(handle_count); + using ObjectPtr = Thread::ThreadWaitObjects::value_type; + Thread::ThreadWaitObjects objects(handle_count); auto& kernel = Core::System::GetInstance().Kernel(); for (u64 i = 0; i < handle_count; ++i) { @@ -244,14 +244,14 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 for (auto& object : objects) object->AddWaitingThread(thread); - thread->wait_objects = std::move(objects); - thread->status = ThreadStatus::WaitSynchAny; + thread->SetWaitObjects(std::move(objects)); + thread->SetStatus(ThreadStatus::WaitSynchAny); // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - thread->wakeup_callback = DefaultThreadWakeupCallback; + thread->SetWakeupCallback(DefaultThreadWakeupCallback); - Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); return RESULT_TIMEOUT; } @@ -266,7 +266,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) { return ERR_INVALID_HANDLE; } - ASSERT(thread->status == ThreadStatus::WaitSynchAny); + ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny); thread->SetWaitSynchronizationResult( ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled)); thread->ResumeFromWait(); @@ -425,7 +425,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { } const auto current_process = Core::CurrentProcess(); - if (thread->owner_process != current_process) { + if (thread->GetOwnerProcess() != current_process) { return ERR_INVALID_HANDLE; } @@ -433,7 +433,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { return ERR_ALREADY_REGISTERED; } - Core::ARM_Interface::ThreadContext ctx = thread->context; + Core::ARM_Interface::ThreadContext ctx = thread->GetContext(); // Mask away mode bits, interrupt bits, IL bit, and other reserved bits. ctx.pstate &= 0xFF0FFE20; @@ -479,14 +479,14 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) { thread->SetPriority(priority); - Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); return RESULT_SUCCESS; } /// Get which CPU core is executing the current thread static u32 GetCurrentProcessorNumber() { LOG_TRACE(Kernel_SVC, "called"); - return GetCurrentThread()->processor_id; + return GetCurrentThread()->GetProcessorID(); } static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size, @@ -622,10 +622,14 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V CASCADE_RESULT(SharedPtr<Thread> thread, Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top, Core::CurrentProcess())); - CASCADE_RESULT(thread->guest_handle, kernel.HandleTable().Create(thread)); - *out_handle = thread->guest_handle; + const auto new_guest_handle = kernel.HandleTable().Create(thread); + if (new_guest_handle.Failed()) { + return new_guest_handle.Code(); + } + thread->SetGuestHandle(*new_guest_handle); + *out_handle = *new_guest_handle; - Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); LOG_TRACE(Kernel_SVC, "called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, " @@ -645,10 +649,10 @@ static ResultCode StartThread(Handle thread_handle) { return ERR_INVALID_HANDLE; } - ASSERT(thread->status == ThreadStatus::Dormant); + ASSERT(thread->GetStatus() == ThreadStatus::Dormant); thread->ResumeFromWait(); - Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); return RESULT_SUCCESS; } @@ -694,17 +698,17 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var CASCADE_CODE(Mutex::Release(mutex_addr)); SharedPtr<Thread> current_thread = GetCurrentThread(); - current_thread->condvar_wait_address = condition_variable_addr; - current_thread->mutex_wait_address = mutex_addr; - current_thread->wait_handle = thread_handle; - current_thread->status = ThreadStatus::WaitMutex; - current_thread->wakeup_callback = nullptr; + current_thread->SetCondVarWaitAddress(condition_variable_addr); + current_thread->SetMutexWaitAddress(mutex_addr); + current_thread->SetWaitHandle(thread_handle); + current_thread->SetStatus(ThreadStatus::WaitMutex); + current_thread->InvalidateWakeupCallback(); current_thread->WakeAfterDelay(nano_seconds); // Note: Deliberately don't attempt to inherit the lock owner's priority. - Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule(); return RESULT_SUCCESS; } @@ -713,14 +717,14 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}", condition_variable_addr, target); - auto RetrieveWaitingThreads = [](std::size_t core_index, - std::vector<SharedPtr<Thread>>& waiting_threads, - VAddr condvar_addr) { + const auto RetrieveWaitingThreads = [](std::size_t core_index, + std::vector<SharedPtr<Thread>>& waiting_threads, + VAddr condvar_addr) { const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); - auto& thread_list = scheduler->GetThreadList(); + const auto& thread_list = scheduler->GetThreadList(); - for (auto& thread : thread_list) { - if (thread->condvar_wait_address == condvar_addr) + for (const auto& thread : thread_list) { + if (thread->GetCondVarWaitAddress() == condvar_addr) waiting_threads.push_back(thread); } }; @@ -734,7 +738,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target // Sort them by priority, such that the highest priority ones come first. std::sort(waiting_threads.begin(), waiting_threads.end(), [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { - return lhs->current_priority < rhs->current_priority; + return lhs->GetPriority() < rhs->GetPriority(); }); // Only process up to 'target' threads, unless 'target' is -1, in which case process @@ -750,7 +754,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target for (std::size_t index = 0; index < last; ++index) { auto& thread = waiting_threads[index]; - ASSERT(thread->condvar_wait_address == condition_variable_addr); + ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr); std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex(); @@ -759,42 +763,43 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target // Atomically read the value of the mutex. u32 mutex_val = 0; do { - monitor.SetExclusive(current_core, thread->mutex_wait_address); + monitor.SetExclusive(current_core, thread->GetMutexWaitAddress()); // If the mutex is not yet acquired, acquire it. - mutex_val = Memory::Read32(thread->mutex_wait_address); + mutex_val = Memory::Read32(thread->GetMutexWaitAddress()); if (mutex_val != 0) { monitor.ClearExclusive(); break; } - } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address, - thread->wait_handle)); + } while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(), + thread->GetWaitHandle())); if (mutex_val == 0) { // We were able to acquire the mutex, resume this thread. - ASSERT(thread->status == ThreadStatus::WaitMutex); + ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex); thread->ResumeFromWait(); - auto lock_owner = thread->lock_owner; - if (lock_owner) + auto* const lock_owner = thread->GetLockOwner(); + if (lock_owner != nullptr) { lock_owner->RemoveMutexWaiter(thread); + } - thread->lock_owner = nullptr; - thread->mutex_wait_address = 0; - thread->condvar_wait_address = 0; - thread->wait_handle = 0; + thread->SetLockOwner(nullptr); + thread->SetMutexWaitAddress(0); + thread->SetCondVarWaitAddress(0); + thread->SetWaitHandle(0); } else { // Atomically signal that the mutex now has a waiting thread. do { - monitor.SetExclusive(current_core, thread->mutex_wait_address); + monitor.SetExclusive(current_core, thread->GetMutexWaitAddress()); // Ensure that the mutex value is still what we expect. - u32 value = Memory::Read32(thread->mutex_wait_address); + u32 value = Memory::Read32(thread->GetMutexWaitAddress()); // TODO(Subv): When this happens, the kernel just clears the exclusive state and // retries the initial read for this thread. ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case"); - } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address, + } while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(), mutex_val | Mutex::MutexHasWaitersFlag)); // The mutex is already owned by some other thread, make this thread wait on it. @@ -802,12 +807,12 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask); auto owner = kernel.HandleTable().Get<Thread>(owner_handle); ASSERT(owner); - ASSERT(thread->status == ThreadStatus::WaitMutex); - thread->wakeup_callback = nullptr; + ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex); + thread->InvalidateWakeupCallback(); owner->AddMutexWaiter(thread); - Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule(); + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); } } @@ -913,8 +918,8 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) return ERR_INVALID_HANDLE; } - *core = thread->ideal_core; - *mask = thread->affinity_mask; + *core = thread->GetIdealCore(); + *mask = thread->GetAffinityMask(); return RESULT_SUCCESS; } @@ -930,11 +935,13 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { } if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) { - ASSERT(thread->owner_process->GetDefaultProcessorID() != - static_cast<u8>(THREADPROCESSORID_DEFAULT)); + const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID(); + + ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT)); + // Set the target CPU to the one specified in the process' exheader. - core = thread->owner_process->GetDefaultProcessorID(); - mask = 1ull << core; + core = default_processor_id; + mask = 1ULL << core; } if (mask == 0) { @@ -945,7 +952,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { static constexpr u32 OnlyChangeMask = static_cast<u32>(-3); if (core == OnlyChangeMask) { - core = thread->ideal_core; + core = thread->GetIdealCore(); } else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) { return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId); } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index b5c16cfbb..354043c53 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -70,7 +70,7 @@ void Thread::Stop() { void WaitCurrentThread_Sleep() { Thread* thread = GetCurrentThread(); - thread->status = ThreadStatus::WaitSleep; + thread->SetStatus(ThreadStatus::WaitSleep); } void ExitCurrentThread() { @@ -269,9 +269,9 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); // Register 1 must be a handle to the main thread - thread->guest_handle = kernel.HandleTable().Create(thread).Unwrap(); - - thread->context.cpu_registers[1] = thread->guest_handle; + const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap(); + thread->SetGuestHandle(guest_handle); + thread->GetContext().cpu_registers[1] = guest_handle; // Threads by default are dormant, wake up the main thread so it runs when the scheduler fires thread->ResumeFromWait(); @@ -299,6 +299,18 @@ VAddr Thread::GetCommandBufferAddress() const { return GetTLSAddress() + CommandHeaderOffset; } +void Thread::SetStatus(ThreadStatus new_status) { + if (new_status == status) { + return; + } + + if (status == ThreadStatus::Running) { + last_running_ticks = CoreTiming::GetTicks(); + } + + status = new_status; +} + void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { if (thread->lock_owner == this) { // If the thread is already waiting for this thread to release the mutex, ensure that the @@ -393,6 +405,18 @@ void Thread::ChangeCore(u32 core, u64 mask) { Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); } +bool Thread::AllWaitObjectsReady() { + return std::none_of( + wait_objects.begin(), wait_objects.end(), + [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); }); +} + +bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, + SharedPtr<WaitObject> object, std::size_t index) { + ASSERT(wakeup_callback); + return wakeup_callback(reason, std::move(thread), std::move(object), index); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 4250144c3..d2b191357 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -65,6 +65,15 @@ public: using TLSMemory = std::vector<u8>; using TLSMemoryPtr = std::shared_ptr<TLSMemory>; + using MutexWaitingThreads = std::vector<SharedPtr<Thread>>; + + using ThreadContext = Core::ARM_Interface::ThreadContext; + + using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>; + + using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread, + SharedPtr<WaitObject> object, std::size_t index)>; + /** * Creates and returns a new thread. The new thread is immediately scheduled * @param kernel The kernel instance this thread will be created under. @@ -106,6 +115,14 @@ public: } /** + * Gets the thread's nominal priority. + * @return The current thread's nominal priority. + */ + u32 GetNominalPriority() const { + return nominal_priority; + } + + /** * Sets the thread's current priority * @param priority The new priority */ @@ -133,7 +150,7 @@ public: * Gets the thread's thread ID * @return The thread's ID */ - u32 GetThreadId() const { + u32 GetThreadID() const { return thread_id; } @@ -203,6 +220,11 @@ public: return tpidr_el0; } + /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread. + void SetTPIDR_EL0(u64 value) { + tpidr_el0 = value; + } + /* * Returns the address of the current thread's command buffer, located in the TLS. * @returns VAddr of the thread's command buffer. @@ -218,69 +240,193 @@ public: return status == ThreadStatus::WaitSynchAll; } - Core::ARM_Interface::ThreadContext context; + ThreadContext& GetContext() { + return context; + } + + const ThreadContext& GetContext() const { + return context; + } + + ThreadStatus GetStatus() const { + return status; + } + + void SetStatus(ThreadStatus new_status); + + u64 GetLastRunningTicks() const { + return last_running_ticks; + } + + s32 GetProcessorID() const { + return processor_id; + } + + SharedPtr<Process>& GetOwnerProcess() { + return owner_process; + } + + const SharedPtr<Process>& GetOwnerProcess() const { + return owner_process; + } + + const ThreadWaitObjects& GetWaitObjects() const { + return wait_objects; + } + + void SetWaitObjects(ThreadWaitObjects objects) { + wait_objects = std::move(objects); + } + + void ClearWaitObjects() { + wait_objects.clear(); + } + + /// Determines whether all the objects this thread is waiting on are ready. + bool AllWaitObjectsReady(); + + const MutexWaitingThreads& GetMutexWaitingThreads() const { + return wait_mutex_threads; + } + + Thread* GetLockOwner() const { + return lock_owner.get(); + } + + void SetLockOwner(SharedPtr<Thread> owner) { + lock_owner = std::move(owner); + } + + VAddr GetCondVarWaitAddress() const { + return condvar_wait_address; + } + + void SetCondVarWaitAddress(VAddr address) { + condvar_wait_address = address; + } + + VAddr GetMutexWaitAddress() const { + return mutex_wait_address; + } - u32 thread_id; + void SetMutexWaitAddress(VAddr address) { + mutex_wait_address = address; + } - ThreadStatus status; - VAddr entry_point; - VAddr stack_top; + Handle GetWaitHandle() const { + return wait_handle; + } - u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application - u32 current_priority; ///< Current thread priority, can be temporarily changed + void SetWaitHandle(Handle handle) { + wait_handle = handle; + } - u64 last_running_ticks; ///< CPU tick when thread was last running + VAddr GetArbiterWaitAddress() const { + return arb_wait_address; + } - s32 processor_id; + void SetArbiterWaitAddress(VAddr address) { + arb_wait_address = address; + } - VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread - u64 tpidr_el0; ///< TPIDR_EL0 read/write system register. + void SetGuestHandle(Handle handle) { + guest_handle = handle; + } - SharedPtr<Process> owner_process; ///< Process that owns this thread + bool HasWakeupCallback() const { + return wakeup_callback != nullptr; + } + + void SetWakeupCallback(WakeupCallback callback) { + wakeup_callback = std::move(callback); + } + + void InvalidateWakeupCallback() { + SetWakeupCallback(nullptr); + } + + /** + * Invokes the thread's wakeup callback. + * + * @pre A valid wakeup callback has been set. Violating this precondition + * will cause an assertion to trigger. + */ + bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, + SharedPtr<WaitObject> object, std::size_t index); + + u32 GetIdealCore() const { + return ideal_core; + } + + u64 GetAffinityMask() const { + return affinity_mask; + } + +private: + explicit Thread(KernelCore& kernel); + ~Thread() override; + + Core::ARM_Interface::ThreadContext context{}; + + u32 thread_id = 0; + + ThreadStatus status = ThreadStatus::Dormant; + + VAddr entry_point = 0; + VAddr stack_top = 0; + + u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application + u32 current_priority = 0; ///< Current thread priority, can be temporarily changed + + u64 last_running_ticks = 0; ///< CPU tick when thread was last running + + s32 processor_id = 0; + + VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread + u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register. + + /// Process that owns this thread + SharedPtr<Process> owner_process; /// Objects that the thread is waiting on, in the same order as they were - // passed to WaitSynchronization1/N. - std::vector<SharedPtr<WaitObject>> wait_objects; + /// passed to WaitSynchronization1/N. + ThreadWaitObjects wait_objects; /// List of threads that are waiting for a mutex that is held by this thread. - std::vector<SharedPtr<Thread>> wait_mutex_threads; + MutexWaitingThreads wait_mutex_threads; /// Thread that owns the lock that this thread is waiting for. SharedPtr<Thread> lock_owner; - // If waiting on a ConditionVariable, this is the ConditionVariable address - VAddr condvar_wait_address; - VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address - Handle wait_handle; ///< The handle used to wait for the mutex. + /// If waiting on a ConditionVariable, this is the ConditionVariable address + VAddr condvar_wait_address = 0; + /// If waiting on a Mutex, this is the mutex address + VAddr mutex_wait_address = 0; + /// The handle used to wait for the mutex. + Handle wait_handle = 0; - // If waiting for an AddressArbiter, this is the address being waited on. + /// If waiting for an AddressArbiter, this is the address being waited on. VAddr arb_wait_address{0}; - std::string name; - /// Handle used by guest emulated application to access this thread - Handle guest_handle; + Handle guest_handle = 0; /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. - Handle callback_handle; + Handle callback_handle = 0; - using WakeupCallback = bool(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index); - // Callback that will be invoked when the thread is resumed from a waiting state. If the thread - // was waiting via WaitSynchronizationN then the object will be the last object that became - // available. In case of a timeout, the object will be nullptr. - std::function<WakeupCallback> wakeup_callback; + /// Callback that will be invoked when the thread is resumed from a waiting state. If the thread + /// was waiting via WaitSynchronizationN then the object will be the last object that became + /// available. In case of a timeout, the object will be nullptr. + WakeupCallback wakeup_callback; std::shared_ptr<Scheduler> scheduler; u32 ideal_core{0xFFFFFFFF}; u64 affinity_mask{0x1}; -private: - explicit Thread(KernelCore& kernel); - ~Thread() override; - TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>(); + + std::string name; }; /** diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp index b190ceb98..530ee6af7 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/wait_object.cpp @@ -35,13 +35,15 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { u32 candidate_priority = THREADPRIO_LOWEST + 1; for (const auto& thread : waiting_threads) { + const ThreadStatus thread_status = thread->GetStatus(); + // The list of waiting threads must not contain threads that are not waiting to be awakened. - ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny || - thread->status == ThreadStatus::WaitSynchAll || - thread->status == ThreadStatus::WaitHLEEvent, + ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny || + thread_status == ThreadStatus::WaitSynchAll || + thread_status == ThreadStatus::WaitHLEEvent, "Inconsistent thread statuses in waiting_threads"); - if (thread->current_priority >= candidate_priority) + if (thread->GetPriority() >= candidate_priority) continue; if (ShouldWait(thread.get())) @@ -50,16 +52,13 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { // A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or // in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready. bool ready_to_run = true; - if (thread->status == ThreadStatus::WaitSynchAll) { - ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), - [&thread](const SharedPtr<WaitObject>& object) { - return object->ShouldWait(thread.get()); - }); + if (thread_status == ThreadStatus::WaitSynchAll) { + ready_to_run = thread->AllWaitObjectsReady(); } if (ready_to_run) { candidate = thread.get(); - candidate_priority = thread->current_priority; + candidate_priority = thread->GetPriority(); } } @@ -75,24 +74,24 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) { if (!thread->IsSleepingOnWaitAll()) { Acquire(thread.get()); } else { - for (auto& object : thread->wait_objects) { + for (const auto& object : thread->GetWaitObjects()) { ASSERT(!object->ShouldWait(thread.get())); object->Acquire(thread.get()); } } - std::size_t index = thread->GetWaitObjectIndex(this); + const std::size_t index = thread->GetWaitObjectIndex(this); - for (auto& object : thread->wait_objects) + for (const auto& object : thread->GetWaitObjects()) object->RemoveWaitingThread(thread.get()); - thread->wait_objects.clear(); + thread->ClearWaitObjects(); thread->CancelWakeupTimer(); bool resume = true; - if (thread->wakeup_callback) - resume = thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this, index); + if (thread->HasWakeupCallback()) + resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index); if (resume) thread->ResumeFromWait(); |