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authorbunnei <bunneidev@gmail.com>2018-10-05 19:41:54 +0200
committerGitHub <noreply@github.com>2018-10-05 19:41:54 +0200
commite51d715700a35a8f14e5b804b6f7553c9a40888b (patch)
tree96917effcab47b089718a90851b2b203717d324a /src/core
parentMerge pull request #1442 from lioncash/format (diff)
parentkernel/thread: Make all instance variables private (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp2
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp2
-rw-r--r--src/core/gdbstub/gdbstub.cpp44
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp20
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp14
-rw-r--r--src/core/hle/kernel/kernel.cpp36
-rw-r--r--src/core/hle/kernel/mutex.cpp34
-rw-r--r--src/core/hle/kernel/process.cpp6
-rw-r--r--src/core/hle/kernel/scheduler.cpp36
-rw-r--r--src/core/hle/kernel/server_session.cpp4
-rw-r--r--src/core/hle/kernel/svc.cpp121
-rw-r--r--src/core/hle/kernel/thread.cpp32
-rw-r--r--src/core/hle/kernel/thread.h216
-rw-r--r--src/core/hle/kernel/wait_object.cpp31
14 files changed, 392 insertions, 206 deletions
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 05cc84458..7e978cf7a 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -86,7 +86,7 @@ public:
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* thread = Kernel::GetCurrentThread();
- parent.SaveContext(thread->context);
+ parent.SaveContext(thread->GetContext());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index e218a0b15..ded4dd359 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -195,7 +195,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
- SaveContext(thread->context);
+ SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 5bc947010..e961ef121 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -209,7 +209,7 @@ static Kernel::Thread* FindThreadById(int id) {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto& thread : threads) {
- if (thread->GetThreadId() == static_cast<u32>(id)) {
+ if (thread->GetThreadID() == static_cast<u32>(id)) {
current_core = core;
return thread.get();
}
@@ -223,16 +223,18 @@ static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
return 0;
}
+ const auto& thread_context = thread->GetContext();
+
if (id < SP_REGISTER) {
- return thread->context.cpu_registers[id];
+ return thread_context.cpu_registers[id];
} else if (id == SP_REGISTER) {
- return thread->context.sp;
+ return thread_context.sp;
} else if (id == PC_REGISTER) {
- return thread->context.pc;
+ return thread_context.pc;
} else if (id == PSTATE_REGISTER) {
- return thread->context.pstate;
+ return thread_context.pstate;
} else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) {
- return thread->context.vector_registers[id - UC_ARM64_REG_Q0][0];
+ return thread_context.vector_registers[id - UC_ARM64_REG_Q0][0];
} else {
return 0;
}
@@ -243,16 +245,18 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
return;
}
+ auto& thread_context = thread->GetContext();
+
if (id < SP_REGISTER) {
- thread->context.cpu_registers[id] = val;
+ thread_context.cpu_registers[id] = val;
} else if (id == SP_REGISTER) {
- thread->context.sp = val;
+ thread_context.sp = val;
} else if (id == PC_REGISTER) {
- thread->context.pc = val;
+ thread_context.pc = val;
} else if (id == PSTATE_REGISTER) {
- thread->context.pstate = static_cast<u32>(val);
+ thread_context.pstate = static_cast<u32>(val);
} else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) {
- thread->context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val;
+ thread_context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val;
}
}
@@ -595,7 +599,7 @@ static void HandleQuery() {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (const auto& thread : threads) {
- val += fmt::format("{:x}", thread->GetThreadId());
+ val += fmt::format("{:x}", thread->GetThreadID());
val += ",";
}
}
@@ -612,7 +616,7 @@ static void HandleQuery() {
for (const auto& thread : threads) {
buffer +=
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
- thread->GetThreadId(), core, thread->GetThreadId());
+ thread->GetThreadID(), core, thread->GetThreadID());
}
}
buffer += "</threads>";
@@ -693,7 +697,7 @@ static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
}
if (thread) {
- buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
+ buffer += fmt::format(";thread:{:x};", thread->GetThreadID());
}
SendReply(buffer.c_str());
@@ -857,7 +861,9 @@ static void WriteRegister() {
}
// Update Unicorn context skipping scheduler, no running threads at this point
- Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
+ Core::System::GetInstance()
+ .ArmInterface(current_core)
+ .LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -886,7 +892,9 @@ static void WriteRegisters() {
}
// Update Unicorn context skipping scheduler, no running threads at this point
- Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
+ Core::System::GetInstance()
+ .ArmInterface(current_core)
+ .LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -960,7 +968,9 @@ static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
// Update Unicorn context skipping scheduler, no running threads at this point
- Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
+ Core::System::GetInstance()
+ .ArmInterface(current_core)
+ .LoadContext(current_thread->GetContext());
}
step_loop = true;
halt_loop = true;
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 93577591f..ebf193930 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -23,13 +23,13 @@ namespace AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
- current_thread->arb_wait_address = address;
- current_thread->status = ThreadStatus::WaitArb;
- current_thread->wakeup_callback = nullptr;
+ current_thread->SetArbiterWaitAddress(address);
+ current_thread->SetStatus(ThreadStatus::WaitArb);
+ current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
- Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
@@ -39,10 +39,10 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
- auto& thread_list = scheduler->GetThreadList();
+ const auto& thread_list = scheduler->GetThreadList();
- for (auto& thread : thread_list) {
- if (thread->arb_wait_address == arb_addr)
+ for (const auto& thread : thread_list) {
+ if (thread->GetArbiterWaitAddress() == arb_addr)
waiting_threads.push_back(thread);
}
};
@@ -57,7 +57,7 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->current_priority < rhs->current_priority;
+ return lhs->GetPriority() < rhs->GetPriority();
});
return threads;
@@ -73,9 +73,9 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
// Signal the waiting threads.
for (std::size_t i = 0; i < last; i++) {
- ASSERT(waiting_threads[i]->status == ThreadStatus::WaitArb);
+ ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
- waiting_threads[i]->arb_wait_address = 0;
+ waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait();
}
}
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 72fb9d250..edad5f1b1 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -42,14 +42,14 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
Kernel::SharedPtr<Kernel::Event> event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
- thread->wakeup_callback = [context = *this, callback](
+ thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) mutable -> bool {
- ASSERT(thread->status == ThreadStatus::WaitHLEEvent);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
- };
+ });
if (!event) {
// Create event if not provided
@@ -59,8 +59,8 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
}
event->Clear();
- thread->status = ThreadStatus::WaitHLEEvent;
- thread->wait_objects = {event};
+ thread->SetStatus(ThreadStatus::WaitHLEEvent);
+ thread->SetWaitObjects({event});
event->AddWaitingThread(thread);
if (timeout > 0) {
@@ -209,7 +209,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
- Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
@@ -268,7 +268,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
}
// Copy the translated command buffer back into the thread's command buffer area.
- Memory::WriteBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 3e0800a71..98eb74298 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -46,40 +46,40 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
bool resume = true;
- if (thread->status == ThreadStatus::WaitSynchAny ||
- thread->status == ThreadStatus::WaitSynchAll ||
- thread->status == ThreadStatus::WaitHLEEvent) {
+ if (thread->GetStatus() == ThreadStatus::WaitSynchAny ||
+ thread->GetStatus() == ThreadStatus::WaitSynchAll ||
+ thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
- for (auto& object : thread->wait_objects) {
+ for (const auto& object : thread->GetWaitObjects()) {
object->RemoveWaitingThread(thread.get());
}
- thread->wait_objects.clear();
+ thread->ClearWaitObjects();
// Invoke the wakeup callback before clearing the wait objects
- if (thread->wakeup_callback) {
- resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
+ if (thread->HasWakeupCallback()) {
+ resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
}
}
- if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
- thread->wait_handle) {
- ASSERT(thread->status == ThreadStatus::WaitMutex);
- thread->mutex_wait_address = 0;
- thread->condvar_wait_address = 0;
- thread->wait_handle = 0;
+ if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
+ thread->GetWaitHandle() != 0) {
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ thread->SetMutexWaitAddress(0);
+ thread->SetCondVarWaitAddress(0);
+ thread->SetWaitHandle(0);
- auto lock_owner = thread->lock_owner;
+ auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
// and don't have a lock owner unless SignalProcessWideKey was called first and the thread
// wasn't awakened due to the mutex already being acquired.
- if (lock_owner) {
+ if (lock_owner != nullptr) {
lock_owner->RemoveMutexWaiter(thread);
}
}
- if (thread->arb_wait_address != 0) {
- ASSERT(thread->status == ThreadStatus::WaitArb);
- thread->arb_wait_address = 0;
+ if (thread->GetArbiterWaitAddress() != 0) {
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
+ thread->SetArbiterWaitAddress(0);
}
if (resume) {
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 81675eac5..78d8b74bb 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -28,11 +28,11 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
SharedPtr<Thread> highest_priority_thread;
u32 num_waiters = 0;
- for (auto& thread : current_thread->wait_mutex_threads) {
- if (thread->mutex_wait_address != mutex_addr)
+ for (const auto& thread : current_thread->GetMutexWaitingThreads()) {
+ if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
- ASSERT(thread->status == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
++num_waiters;
if (highest_priority_thread == nullptr ||
@@ -47,12 +47,12 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
SharedPtr<Thread> new_owner) {
- auto threads = current_thread->wait_mutex_threads;
- for (auto& thread : threads) {
- if (thread->mutex_wait_address != mutex_addr)
+ const auto& threads = current_thread->GetMutexWaitingThreads();
+ for (const auto& thread : threads) {
+ if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
- ASSERT(thread->lock_owner == current_thread);
+ ASSERT(thread->GetLockOwner() == current_thread);
current_thread->RemoveMutexWaiter(thread);
if (new_owner != thread)
new_owner->AddMutexWaiter(thread);
@@ -84,11 +84,11 @@ ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle ho
return ERR_INVALID_HANDLE;
// Wait until the mutex is released
- GetCurrentThread()->mutex_wait_address = address;
- GetCurrentThread()->wait_handle = requesting_thread_handle;
+ GetCurrentThread()->SetMutexWaitAddress(address);
+ GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
- GetCurrentThread()->status = ThreadStatus::WaitMutex;
- GetCurrentThread()->wakeup_callback = nullptr;
+ GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
+ GetCurrentThread()->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion.
holding_thread->AddMutexWaiter(GetCurrentThread());
@@ -115,7 +115,7 @@ ResultCode Mutex::Release(VAddr address) {
// Transfer the ownership of the mutex from the previous owner to the new one.
TransferMutexOwnership(address, GetCurrentThread(), thread);
- u32 mutex_value = thread->wait_handle;
+ u32 mutex_value = thread->GetWaitHandle();
if (num_waiters >= 2) {
// Notify the guest that there are still some threads waiting for the mutex
@@ -125,13 +125,13 @@ ResultCode Mutex::Release(VAddr address) {
// Grant the mutex to the next waiting thread and resume it.
Memory::Write32(address, mutex_value);
- ASSERT(thread->status == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
- thread->lock_owner = nullptr;
- thread->condvar_wait_address = 0;
- thread->mutex_wait_address = 0;
- thread->wait_handle = 0;
+ thread->SetLockOwner(nullptr);
+ thread->SetCondVarWaitAddress(0);
+ thread->SetMutexWaitAddress(0);
+ thread->SetWaitHandle(0);
return RESULT_SUCCESS;
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index dc9fc8470..fb0027a71 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -144,15 +144,15 @@ void Process::PrepareForTermination() {
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
- if (thread->owner_process != this)
+ if (thread->GetOwnerProcess() != this)
continue;
if (thread == GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
- ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
- thread->status == ThreadStatus::WaitSynchAll,
+ ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
+ thread->GetStatus() == ThreadStatus::WaitSynchAll,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 1e82cfffb..cfd6e1bad 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -38,10 +38,10 @@ Thread* Scheduler::PopNextReadyThread() {
Thread* next = nullptr;
Thread* thread = GetCurrentThread();
- if (thread && thread->status == ThreadStatus::Running) {
+ if (thread && thread->GetStatus() == ThreadStatus::Running) {
// We have to do better than the current thread.
// This call returns null when that's not possible.
- next = ready_queue.pop_first_better(thread->current_priority);
+ next = ready_queue.pop_first_better(thread->GetPriority());
if (!next) {
// Otherwise just keep going with the current thread
next = thread;
@@ -58,22 +58,21 @@ void Scheduler::SwitchContext(Thread* new_thread) {
// Save context for previous thread
if (previous_thread) {
- previous_thread->last_running_ticks = CoreTiming::GetTicks();
- cpu_core.SaveContext(previous_thread->context);
+ cpu_core.SaveContext(previous_thread->GetContext());
// Save the TPIDR_EL0 system register in case it was modified.
- previous_thread->tpidr_el0 = cpu_core.GetTPIDR_EL0();
+ previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- if (previous_thread->status == ThreadStatus::Running) {
+ if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
- ready_queue.push_front(previous_thread->current_priority, previous_thread);
- previous_thread->status = ThreadStatus::Ready;
+ ready_queue.push_front(previous_thread->GetPriority(), previous_thread);
+ previous_thread->SetStatus(ThreadStatus::Ready);
}
}
// Load context of new thread
if (new_thread) {
- ASSERT_MSG(new_thread->status == ThreadStatus::Ready,
+ ASSERT_MSG(new_thread->GetStatus() == ThreadStatus::Ready,
"Thread must be ready to become running.");
// Cancel any outstanding wakeup events for this thread
@@ -83,15 +82,16 @@ void Scheduler::SwitchContext(Thread* new_thread) {
current_thread = new_thread;
- ready_queue.remove(new_thread->current_priority, new_thread);
- new_thread->status = ThreadStatus::Running;
+ ready_queue.remove(new_thread->GetPriority(), new_thread);
+ new_thread->SetStatus(ThreadStatus::Running);
- if (previous_process != current_thread->owner_process) {
- Core::CurrentProcess() = current_thread->owner_process;
+ const auto thread_owner_process = current_thread->GetOwnerProcess();
+ if (previous_process != thread_owner_process) {
+ Core::CurrentProcess() = thread_owner_process;
SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table);
}
- cpu_core.LoadContext(new_thread->context);
+ cpu_core.LoadContext(new_thread->GetContext());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
@@ -136,14 +136,14 @@ void Scheduler::RemoveThread(Thread* thread) {
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
- ASSERT(thread->status == ThreadStatus::Ready);
+ ASSERT(thread->GetStatus() == ThreadStatus::Ready);
ready_queue.push_back(priority, thread);
}
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
- ASSERT(thread->status == ThreadStatus::Ready);
+ ASSERT(thread->GetStatus() == ThreadStatus::Ready);
ready_queue.remove(priority, thread);
}
@@ -151,8 +151,8 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
// If thread was ready, adjust queues
- if (thread->status == ThreadStatus::Ready)
- ready_queue.move(thread, thread->current_priority, priority);
+ if (thread->GetStatus() == ThreadStatus::Ready)
+ ready_queue.move(thread, thread->GetPriority(), priority);
else
ready_queue.prepare(priority);
}
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index aba0cab96..1ece691c7 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -120,10 +120,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
result = hle_handler->HandleSyncRequest(context);
}
- if (thread->status == ThreadStatus::Running) {
+ if (thread->GetStatus() == ThreadStatus::Running) {
// Put the thread to sleep until the server replies, it will be awoken in
// svcReplyAndReceive for LLE servers.
- thread->status = ThreadStatus::WaitIPC;
+ thread->SetStatus(ThreadStatus::WaitIPC);
if (hle_handler != nullptr) {
// For HLE services, we put the request threads to sleep for a short duration to
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 1cdaa740a..6c4af7e47 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -156,7 +156,7 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
return ERR_INVALID_HANDLE;
}
- *thread_id = thread->GetThreadId();
+ *thread_id = thread->GetThreadID();
return RESULT_SUCCESS;
}
@@ -177,7 +177,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, std::size_t index) {
- ASSERT(thread->status == ThreadStatus::WaitSynchAny);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
@@ -204,10 +204,10 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
if (handle_count > MaxHandles)
return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge);
- auto thread = GetCurrentThread();
+ auto* const thread = GetCurrentThread();
- using ObjectPtr = SharedPtr<WaitObject>;
- std::vector<ObjectPtr> objects(handle_count);
+ using ObjectPtr = Thread::ThreadWaitObjects::value_type;
+ Thread::ThreadWaitObjects objects(handle_count);
auto& kernel = Core::System::GetInstance().Kernel();
for (u64 i = 0; i < handle_count; ++i) {
@@ -244,14 +244,14 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
for (auto& object : objects)
object->AddWaitingThread(thread);
- thread->wait_objects = std::move(objects);
- thread->status = ThreadStatus::WaitSynchAny;
+ thread->SetWaitObjects(std::move(objects));
+ thread->SetStatus(ThreadStatus::WaitSynchAny);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
- thread->wakeup_callback = DefaultThreadWakeupCallback;
+ thread->SetWakeupCallback(DefaultThreadWakeupCallback);
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
@@ -266,7 +266,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
return ERR_INVALID_HANDLE;
}
- ASSERT(thread->status == ThreadStatus::WaitSynchAny);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
thread->SetWaitSynchronizationResult(
ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
thread->ResumeFromWait();
@@ -425,7 +425,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
}
const auto current_process = Core::CurrentProcess();
- if (thread->owner_process != current_process) {
+ if (thread->GetOwnerProcess() != current_process) {
return ERR_INVALID_HANDLE;
}
@@ -433,7 +433,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
return ERR_ALREADY_REGISTERED;
}
- Core::ARM_Interface::ThreadContext ctx = thread->context;
+ Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
// Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
ctx.pstate &= 0xFF0FFE20;
@@ -479,14 +479,14 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
thread->SetPriority(priority);
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Get which CPU core is executing the current thread
static u32 GetCurrentProcessorNumber() {
LOG_TRACE(Kernel_SVC, "called");
- return GetCurrentThread()->processor_id;
+ return GetCurrentThread()->GetProcessorID();
}
static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
@@ -622,10 +622,14 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
Core::CurrentProcess()));
- CASCADE_RESULT(thread->guest_handle, kernel.HandleTable().Create(thread));
- *out_handle = thread->guest_handle;
+ const auto new_guest_handle = kernel.HandleTable().Create(thread);
+ if (new_guest_handle.Failed()) {
+ return new_guest_handle.Code();
+ }
+ thread->SetGuestHandle(*new_guest_handle);
+ *out_handle = *new_guest_handle;
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
@@ -645,10 +649,10 @@ static ResultCode StartThread(Handle thread_handle) {
return ERR_INVALID_HANDLE;
}
- ASSERT(thread->status == ThreadStatus::Dormant);
+ ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
thread->ResumeFromWait();
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -694,17 +698,17 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
CASCADE_CODE(Mutex::Release(mutex_addr));
SharedPtr<Thread> current_thread = GetCurrentThread();
- current_thread->condvar_wait_address = condition_variable_addr;
- current_thread->mutex_wait_address = mutex_addr;
- current_thread->wait_handle = thread_handle;
- current_thread->status = ThreadStatus::WaitMutex;
- current_thread->wakeup_callback = nullptr;
+ current_thread->SetCondVarWaitAddress(condition_variable_addr);
+ current_thread->SetMutexWaitAddress(mutex_addr);
+ current_thread->SetWaitHandle(thread_handle);
+ current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(nano_seconds);
// Note: Deliberately don't attempt to inherit the lock owner's priority.
- Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -713,14 +717,14 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
- auto RetrieveWaitingThreads = [](std::size_t core_index,
- std::vector<SharedPtr<Thread>>& waiting_threads,
- VAddr condvar_addr) {
+ const auto RetrieveWaitingThreads = [](std::size_t core_index,
+ std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr condvar_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
- auto& thread_list = scheduler->GetThreadList();
+ const auto& thread_list = scheduler->GetThreadList();
- for (auto& thread : thread_list) {
- if (thread->condvar_wait_address == condvar_addr)
+ for (const auto& thread : thread_list) {
+ if (thread->GetCondVarWaitAddress() == condvar_addr)
waiting_threads.push_back(thread);
}
};
@@ -734,7 +738,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->current_priority < rhs->current_priority;
+ return lhs->GetPriority() < rhs->GetPriority();
});
// Only process up to 'target' threads, unless 'target' is -1, in which case process
@@ -750,7 +754,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
- ASSERT(thread->condvar_wait_address == condition_variable_addr);
+ ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
@@ -759,42 +763,43 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// Atomically read the value of the mutex.
u32 mutex_val = 0;
do {
- monitor.SetExclusive(current_core, thread->mutex_wait_address);
+ monitor.SetExclusive(current_core, thread->GetMutexWaitAddress());
// If the mutex is not yet acquired, acquire it.
- mutex_val = Memory::Read32(thread->mutex_wait_address);
+ mutex_val = Memory::Read32(thread->GetMutexWaitAddress());
if (mutex_val != 0) {
monitor.ClearExclusive();
break;
}
- } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
- thread->wait_handle));
+ } while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
+ thread->GetWaitHandle()));
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
- ASSERT(thread->status == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
- auto lock_owner = thread->lock_owner;
- if (lock_owner)
+ auto* const lock_owner = thread->GetLockOwner();
+ if (lock_owner != nullptr) {
lock_owner->RemoveMutexWaiter(thread);
+ }
- thread->lock_owner = nullptr;
- thread->mutex_wait_address = 0;
- thread->condvar_wait_address = 0;
- thread->wait_handle = 0;
+ thread->SetLockOwner(nullptr);
+ thread->SetMutexWaitAddress(0);
+ thread->SetCondVarWaitAddress(0);
+ thread->SetWaitHandle(0);
} else {
// Atomically signal that the mutex now has a waiting thread.
do {
- monitor.SetExclusive(current_core, thread->mutex_wait_address);
+ monitor.SetExclusive(current_core, thread->GetMutexWaitAddress());
// Ensure that the mutex value is still what we expect.
- u32 value = Memory::Read32(thread->mutex_wait_address);
+ u32 value = Memory::Read32(thread->GetMutexWaitAddress());
// TODO(Subv): When this happens, the kernel just clears the exclusive state and
// retries the initial read for this thread.
ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
- } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
+ } while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
@@ -802,12 +807,12 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
ASSERT(owner);
- ASSERT(thread->status == ThreadStatus::WaitMutex);
- thread->wakeup_callback = nullptr;
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ thread->InvalidateWakeupCallback();
owner->AddMutexWaiter(thread);
- Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
}
@@ -913,8 +918,8 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask)
return ERR_INVALID_HANDLE;
}
- *core = thread->ideal_core;
- *mask = thread->affinity_mask;
+ *core = thread->GetIdealCore();
+ *mask = thread->GetAffinityMask();
return RESULT_SUCCESS;
}
@@ -930,11 +935,13 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
}
if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
- ASSERT(thread->owner_process->GetDefaultProcessorID() !=
- static_cast<u8>(THREADPROCESSORID_DEFAULT));
+ const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID();
+
+ ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT));
+
// Set the target CPU to the one specified in the process' exheader.
- core = thread->owner_process->GetDefaultProcessorID();
- mask = 1ull << core;
+ core = default_processor_id;
+ mask = 1ULL << core;
}
if (mask == 0) {
@@ -945,7 +952,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
static constexpr u32 OnlyChangeMask = static_cast<u32>(-3);
if (core == OnlyChangeMask) {
- core = thread->ideal_core;
+ core = thread->GetIdealCore();
} else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
}
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index b5c16cfbb..354043c53 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -70,7 +70,7 @@ void Thread::Stop() {
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
- thread->status = ThreadStatus::WaitSleep;
+ thread->SetStatus(ThreadStatus::WaitSleep);
}
void ExitCurrentThread() {
@@ -269,9 +269,9 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
- thread->guest_handle = kernel.HandleTable().Create(thread).Unwrap();
-
- thread->context.cpu_registers[1] = thread->guest_handle;
+ const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
+ thread->SetGuestHandle(guest_handle);
+ thread->GetContext().cpu_registers[1] = guest_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
@@ -299,6 +299,18 @@ VAddr Thread::GetCommandBufferAddress() const {
return GetTLSAddress() + CommandHeaderOffset;
}
+void Thread::SetStatus(ThreadStatus new_status) {
+ if (new_status == status) {
+ return;
+ }
+
+ if (status == ThreadStatus::Running) {
+ last_running_ticks = CoreTiming::GetTicks();
+ }
+
+ status = new_status;
+}
+
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
@@ -393,6 +405,18 @@ void Thread::ChangeCore(u32 core, u64 mask) {
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
+bool Thread::AllWaitObjectsReady() {
+ return std::none_of(
+ wait_objects.begin(), wait_objects.end(),
+ [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
+}
+
+bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object, std::size_t index) {
+ ASSERT(wakeup_callback);
+ return wakeup_callback(reason, std::move(thread), std::move(object), index);
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 4250144c3..d2b191357 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -65,6 +65,15 @@ public:
using TLSMemory = std::vector<u8>;
using TLSMemoryPtr = std::shared_ptr<TLSMemory>;
+ using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
+
+ using ThreadContext = Core::ARM_Interface::ThreadContext;
+
+ using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
+
+ using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object, std::size_t index)>;
+
/**
* Creates and returns a new thread. The new thread is immediately scheduled
* @param kernel The kernel instance this thread will be created under.
@@ -106,6 +115,14 @@ public:
}
/**
+ * Gets the thread's nominal priority.
+ * @return The current thread's nominal priority.
+ */
+ u32 GetNominalPriority() const {
+ return nominal_priority;
+ }
+
+ /**
* Sets the thread's current priority
* @param priority The new priority
*/
@@ -133,7 +150,7 @@ public:
* Gets the thread's thread ID
* @return The thread's ID
*/
- u32 GetThreadId() const {
+ u32 GetThreadID() const {
return thread_id;
}
@@ -203,6 +220,11 @@ public:
return tpidr_el0;
}
+ /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
+ void SetTPIDR_EL0(u64 value) {
+ tpidr_el0 = value;
+ }
+
/*
* Returns the address of the current thread's command buffer, located in the TLS.
* @returns VAddr of the thread's command buffer.
@@ -218,69 +240,193 @@ public:
return status == ThreadStatus::WaitSynchAll;
}
- Core::ARM_Interface::ThreadContext context;
+ ThreadContext& GetContext() {
+ return context;
+ }
+
+ const ThreadContext& GetContext() const {
+ return context;
+ }
+
+ ThreadStatus GetStatus() const {
+ return status;
+ }
+
+ void SetStatus(ThreadStatus new_status);
+
+ u64 GetLastRunningTicks() const {
+ return last_running_ticks;
+ }
+
+ s32 GetProcessorID() const {
+ return processor_id;
+ }
+
+ SharedPtr<Process>& GetOwnerProcess() {
+ return owner_process;
+ }
+
+ const SharedPtr<Process>& GetOwnerProcess() const {
+ return owner_process;
+ }
+
+ const ThreadWaitObjects& GetWaitObjects() const {
+ return wait_objects;
+ }
+
+ void SetWaitObjects(ThreadWaitObjects objects) {
+ wait_objects = std::move(objects);
+ }
+
+ void ClearWaitObjects() {
+ wait_objects.clear();
+ }
+
+ /// Determines whether all the objects this thread is waiting on are ready.
+ bool AllWaitObjectsReady();
+
+ const MutexWaitingThreads& GetMutexWaitingThreads() const {
+ return wait_mutex_threads;
+ }
+
+ Thread* GetLockOwner() const {
+ return lock_owner.get();
+ }
+
+ void SetLockOwner(SharedPtr<Thread> owner) {
+ lock_owner = std::move(owner);
+ }
+
+ VAddr GetCondVarWaitAddress() const {
+ return condvar_wait_address;
+ }
+
+ void SetCondVarWaitAddress(VAddr address) {
+ condvar_wait_address = address;
+ }
+
+ VAddr GetMutexWaitAddress() const {
+ return mutex_wait_address;
+ }
- u32 thread_id;
+ void SetMutexWaitAddress(VAddr address) {
+ mutex_wait_address = address;
+ }
- ThreadStatus status;
- VAddr entry_point;
- VAddr stack_top;
+ Handle GetWaitHandle() const {
+ return wait_handle;
+ }
- u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
- u32 current_priority; ///< Current thread priority, can be temporarily changed
+ void SetWaitHandle(Handle handle) {
+ wait_handle = handle;
+ }
- u64 last_running_ticks; ///< CPU tick when thread was last running
+ VAddr GetArbiterWaitAddress() const {
+ return arb_wait_address;
+ }
- s32 processor_id;
+ void SetArbiterWaitAddress(VAddr address) {
+ arb_wait_address = address;
+ }
- VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
- u64 tpidr_el0; ///< TPIDR_EL0 read/write system register.
+ void SetGuestHandle(Handle handle) {
+ guest_handle = handle;
+ }
- SharedPtr<Process> owner_process; ///< Process that owns this thread
+ bool HasWakeupCallback() const {
+ return wakeup_callback != nullptr;
+ }
+
+ void SetWakeupCallback(WakeupCallback callback) {
+ wakeup_callback = std::move(callback);
+ }
+
+ void InvalidateWakeupCallback() {
+ SetWakeupCallback(nullptr);
+ }
+
+ /**
+ * Invokes the thread's wakeup callback.
+ *
+ * @pre A valid wakeup callback has been set. Violating this precondition
+ * will cause an assertion to trigger.
+ */
+ bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object, std::size_t index);
+
+ u32 GetIdealCore() const {
+ return ideal_core;
+ }
+
+ u64 GetAffinityMask() const {
+ return affinity_mask;
+ }
+
+private:
+ explicit Thread(KernelCore& kernel);
+ ~Thread() override;
+
+ Core::ARM_Interface::ThreadContext context{};
+
+ u32 thread_id = 0;
+
+ ThreadStatus status = ThreadStatus::Dormant;
+
+ VAddr entry_point = 0;
+ VAddr stack_top = 0;
+
+ u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
+ u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
+
+ u64 last_running_ticks = 0; ///< CPU tick when thread was last running
+
+ s32 processor_id = 0;
+
+ VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
+ u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
+
+ /// Process that owns this thread
+ SharedPtr<Process> owner_process;
/// Objects that the thread is waiting on, in the same order as they were
- // passed to WaitSynchronization1/N.
- std::vector<SharedPtr<WaitObject>> wait_objects;
+ /// passed to WaitSynchronization1/N.
+ ThreadWaitObjects wait_objects;
/// List of threads that are waiting for a mutex that is held by this thread.
- std::vector<SharedPtr<Thread>> wait_mutex_threads;
+ MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for.
SharedPtr<Thread> lock_owner;
- // If waiting on a ConditionVariable, this is the ConditionVariable address
- VAddr condvar_wait_address;
- VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
- Handle wait_handle; ///< The handle used to wait for the mutex.
+ /// If waiting on a ConditionVariable, this is the ConditionVariable address
+ VAddr condvar_wait_address = 0;
+ /// If waiting on a Mutex, this is the mutex address
+ VAddr mutex_wait_address = 0;
+ /// The handle used to wait for the mutex.
+ Handle wait_handle = 0;
- // If waiting for an AddressArbiter, this is the address being waited on.
+ /// If waiting for an AddressArbiter, this is the address being waited on.
VAddr arb_wait_address{0};
- std::string name;
-
/// Handle used by guest emulated application to access this thread
- Handle guest_handle;
+ Handle guest_handle = 0;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
- Handle callback_handle;
+ Handle callback_handle = 0;
- using WakeupCallback = bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index);
- // Callback that will be invoked when the thread is resumed from a waiting state. If the thread
- // was waiting via WaitSynchronizationN then the object will be the last object that became
- // available. In case of a timeout, the object will be nullptr.
- std::function<WakeupCallback> wakeup_callback;
+ /// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
+ /// was waiting via WaitSynchronizationN then the object will be the last object that became
+ /// available. In case of a timeout, the object will be nullptr.
+ WakeupCallback wakeup_callback;
std::shared_ptr<Scheduler> scheduler;
u32 ideal_core{0xFFFFFFFF};
u64 affinity_mask{0x1};
-private:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
-
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
+
+ std::string name;
};
/**
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index b190ceb98..530ee6af7 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -35,13 +35,15 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
+ const ThreadStatus thread_status = thread->GetStatus();
+
// The list of waiting threads must not contain threads that are not waiting to be awakened.
- ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
- thread->status == ThreadStatus::WaitSynchAll ||
- thread->status == ThreadStatus::WaitHLEEvent,
+ ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
+ thread_status == ThreadStatus::WaitSynchAll ||
+ thread_status == ThreadStatus::WaitHLEEvent,
"Inconsistent thread statuses in waiting_threads");
- if (thread->current_priority >= candidate_priority)
+ if (thread->GetPriority() >= candidate_priority)
continue;
if (ShouldWait(thread.get()))
@@ -50,16 +52,13 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
- if (thread->status == ThreadStatus::WaitSynchAll) {
- ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
- [&thread](const SharedPtr<WaitObject>& object) {
- return object->ShouldWait(thread.get());
- });
+ if (thread_status == ThreadStatus::WaitSynchAll) {
+ ready_to_run = thread->AllWaitObjectsReady();
}
if (ready_to_run) {
candidate = thread.get();
- candidate_priority = thread->current_priority;
+ candidate_priority = thread->GetPriority();
}
}
@@ -75,24 +74,24 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
} else {
- for (auto& object : thread->wait_objects) {
+ for (const auto& object : thread->GetWaitObjects()) {
ASSERT(!object->ShouldWait(thread.get()));
object->Acquire(thread.get());
}
}
- std::size_t index = thread->GetWaitObjectIndex(this);
+ const std::size_t index = thread->GetWaitObjectIndex(this);
- for (auto& object : thread->wait_objects)
+ for (const auto& object : thread->GetWaitObjects())
object->RemoveWaitingThread(thread.get());
- thread->wait_objects.clear();
+ thread->ClearWaitObjects();
thread->CancelWakeupTimer();
bool resume = true;
- if (thread->wakeup_callback)
- resume = thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this, index);
+ if (thread->HasWakeupCallback())
+ resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
if (resume)
thread->ResumeFromWait();