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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-09-02 17:58:15 +0200
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-09-02 17:58:15 +0200
commit45ecd601be9519f6c969746c7736cb0a7090560a (patch)
tree4c76baa8419fa8cb23c7c6ad2fa12a70d3c75426 /src/input_common/motion_input.cpp
parentMerge pull request #4570 from german77/motionInput (diff)
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Diffstat (limited to '')
-rw-r--r--src/input_common/motion_input.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp
index 88fddb1b9..22a849866 100644
--- a/src/input_common/motion_input.cpp
+++ b/src/input_common/motion_input.cpp
@@ -1,3 +1,8 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#include "common/math_util.h"
#include "input_common/motion_input.h"
namespace InputCommon {
@@ -69,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
}
const auto normal_accel = accel.Normalized();
- auto rad_gyro = gyro * 3.1415926535f * 2;
+ auto rad_gyro = gyro * Common::PI * 2;
const f32 swap = rad_gyro.x;
rad_gyro.x = rad_gyro.y;
rad_gyro.y = -swap;