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author | bunnei <bunneidev@gmail.com> | 2021-09-19 01:30:06 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-19 01:30:06 +0200 |
commit | 6e376c27a327d8e123efafe49370a304cec20221 (patch) | |
tree | a11be198f5f4933a68c8cc5cfc183e08c3b01fcb /src/input_common/tas/tas_poller.h | |
parent | Merge pull request #7020 from Moonlacer/remove_audio_stretching (diff) | |
parent | UI: Relocate tas menu and add brief description (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/input_common/tas/tas_poller.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h new file mode 100644 index 000000000..09e426cef --- /dev/null +++ b/src/input_common/tas/tas_poller.h @@ -0,0 +1,43 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/frontend/input.h" +#include "input_common/tas/tas_input.h" + +namespace InputCommon { + +/** + * A button device factory representing a tas bot. It receives tas events and forward them + * to all button devices it created. + */ +class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> { +public: + explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_); + + /** + * Creates a button device from a button press + * @param params contains parameters for creating the device: + * - "code": the code of the key to bind with the button + */ + std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override; + +private: + std::shared_ptr<TasInput::Tas> tas_input; +}; + +/// An analog device factory that creates analog devices from tas +class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> { +public: + explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_); + + std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override; + +private: + std::shared_ptr<TasInput::Tas> tas_input; +}; + +} // namespace InputCommon |