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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-31 06:25:54 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:37 +0200 |
commit | b7561226edaefc79eadcfbd3df1b0344b7c4b673 (patch) | |
tree | 49515563855b3585e6d23ceec7274a8e69340615 /src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp | |
parent | glsl: Implement precise fp variable allocation (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index 8a4c69547..578bc349f 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp @@ -11,70 +11,70 @@ namespace Shader::Backend::GLSL { void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=bitfieldExtract(smem[{}/4],int({}%4)*8,8);", inst, offset, offset); + ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset); } void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddS32("{}=bitfieldExtract(int(smem[{}/4]),int({}%4)*8,8);", inst, offset, offset); + ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int({}%4)*8,8);", inst, offset, offset); } void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=bitfieldExtract(smem[{}/4],int(({}/2)%2)*16,16);", inst, offset, offset); + ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int(({}>>1)%2)*16,16);", inst, offset, offset); } void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddS32("{}=bitfieldExtract(int(smem[{}/4]),int(({}/2)%2)*16,16);", inst, offset, offset); + ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int(({}>>1)%2)*16,16);", inst, offset, offset); } void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32("{}=smem[{}/4];", inst, offset); + ctx.AddU32("{}=smem[{}>>2];", inst, offset); } void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32x2("{}=uvec2(smem[{}/4],smem[({}+4)/4]);", inst, offset, offset); + ctx.AddU32x2("{}=uvec2(smem[{}>>2],smem[({}+4)>>2]);", inst, offset, offset); } void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view offset) { - ctx.AddU32x4("{}=uvec4(smem[{}/4],smem[({}+4)/4],smem[({}+8)/4],smem[({}+12)/4]);", inst, + ctx.AddU32x4("{}=uvec4(smem[{}>>2],smem[({}+4)>>2],smem[({}+8)>>2],smem[({}+12)>>2]);", inst, offset, offset, offset, offset); } void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]=bitfieldInsert(smem[{}/4],{},int({}%4)*8,8);", offset, offset, value, + ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value, offset); } void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]=bitfieldInsert(smem[{}/4],{},int(({}/2)%2)*16,16);", offset, offset, value, - offset); + ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset, + value, offset); } void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={};", offset, value); + ctx.Add("smem[{}>>2]={};", offset, value); } void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={}.x;", offset, value); - ctx.Add("smem[({}+4)/4]={}.y;", offset, value); + ctx.Add("smem[{}>>2]={}.x;", offset, value); + ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); } void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view value) { - ctx.Add("smem[{}/4]={}.x;", offset, value); - ctx.Add("smem[({}+4)/4]={}.y;", offset, value); - ctx.Add("smem[({}+8)/4]={}.z;", offset, value); - ctx.Add("smem[({}+12)/4]={}.w;", offset, value); + ctx.Add("smem[{}>>2]={}.x;", offset, value); + ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); + ctx.Add("smem[({}+8)>>2]={}.z;", offset, value); + ctx.Add("smem[({}+12)>>2]={}.w;", offset, value); } } // namespace Shader::Backend::GLSL |