summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-11 20:39:06 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commit9170200a11715d131645d1ffb92e86e6ef0d7e88 (patch)
tree6c6f84c38a9b59d023ecb09c0737ea56da166b64 /src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
parentspirv: Initial SPIR-V support (diff)
downloadyuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar.gz
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar.bz2
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar.lz
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar.xz
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.tar.zst
yuzu-9170200a11715d131645d1ffb92e86e6ef0d7e88.zip
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index 770fe113c..66ce6c8c5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -3,28 +3,3 @@
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
-
-namespace Shader::Backend::SPIRV {
-
-void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
- ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
-}
-
-void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
- ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
- ctx.BlockLabel(inst->Arg(2).Label()));
-}
-
-void EmitSPIRV::EmitExit(EmitContext& ctx) {
- ctx.OpReturn();
-}
-
-void EmitSPIRV::EmitReturn(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitSPIRV::EmitUnreachable(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-} // namespace Shader::Backend::SPIRV