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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-07-22 03:24:33 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:27 +0100
commitfb924ea85c22353c1a6f108d38372ab14355695b (patch)
tree0918fdff8a4eef5ac26db4bd592f6be5aeab6943 /src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
parentgl_texture_cache: Implement ScaleDown (diff)
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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index c9db1c164..3d90b2286 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -75,6 +75,7 @@ Id EmitInvocationId(EmitContext& ctx);
Id EmitSampleId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitYDirection(EmitContext& ctx);
+Id EmitResolutionDownFactor(EmitContext& ctx);
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
Id EmitUndefU1(EmitContext& ctx);