summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-22 03:42:38 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commit274897dfd59b4d08029ab7e93be4f84654abcdc8 (patch)
tree083336a4d665476a87b888368878a311a7edab2a /src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
parentshader: Rename, implement FADD.SAT and P2R (imm) (diff)
downloadyuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar.gz
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar.bz2
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar.lz
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar.xz
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.tar.zst
yuzu-274897dfd59b4d08029ab7e93be4f84654abcdc8.zip
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
index c5a07252f..bb434def2 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
@@ -6,20 +6,20 @@
namespace Shader::Backend::SPIRV {
-void EmitLogicalOr(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalOr(ctx.U1, a, b);
}
-void EmitLogicalAnd(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalAnd(ctx.U1, a, b);
}
-void EmitLogicalXor(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalNotEqual(ctx.U1, a, b);
}
-void EmitLogicalNot(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitLogicalNot(EmitContext& ctx, Id value) {
+ return ctx.OpLogicalNot(ctx.U1, value);
}
} // namespace Shader::Backend::SPIRV