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authorliamwhite <liamwhite@users.noreply.github.com>2023-02-02 04:38:00 +0100
committerGitHub <noreply@github.com>2023-02-02 04:38:00 +0100
commita9a860a4f7fbf192435107ce9855d84c9fe1f475 (patch)
tree5063c9bbadfdfa449e590f2d945e55233e9f090a /src/shader_recompiler/backend/spirv/spirv_emit_context.h
parentMerge pull request #9696 from german77/please_forgive_me_for_this_sin (diff)
parentspirv: Fix TXQ with MSAA textures (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index dbc5c55b9..768a4fbb5 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -35,6 +35,7 @@ struct TextureDefinition {
Id pointer_type;
Id image_type;
u32 count;
+ bool is_multisample;
};
struct TextureBufferDefinition {