diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-04-13 03:26:15 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:27 +0200 |
commit | c070991def83e9bbfd599b03a6d52eb2bd4131c9 (patch) | |
tree | 5c1909cb0b7aee8001b658e61f31620b1e52d580 /src/shader_recompiler/backend | |
parent | shader: Add constant propagation for *&^| binary operations (diff) | |
download | yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar.gz yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar.bz2 yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar.lz yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar.xz yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.tar.zst yuzu-c070991def83e9bbfd599b03a6d52eb2bd4131c9.zip |
Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_special.cpp | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp index 6c8fcd5a5..fee740c08 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp @@ -15,6 +15,13 @@ void ConvertDepthMode(EmitContext& ctx) { const Id vector{ctx.OpCompositeInsert(ctx.F32[4], screen_depth, position, 2u)}; ctx.OpStore(ctx.output_position, vector); } + +void SetFixedPipelinePointSize(EmitContext& ctx) { + if (ctx.profile.fixed_state_point_size) { + const float point_size{*ctx.profile.fixed_state_point_size}; + ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size)); + } +} } // Anonymous namespace void EmitPrologue(EmitContext& ctx) { @@ -28,10 +35,9 @@ void EmitPrologue(EmitContext& ctx) { ctx.OpStore(generic_id, default_vector); } } - if (ctx.profile.fixed_state_point_size) { - const float point_size{*ctx.profile.fixed_state_point_size}; - ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size)); - } + } + if (ctx.stage == Stage::VertexB || ctx.stage == Stage::Geometry) { + SetFixedPipelinePointSize(ctx); } } @@ -45,21 +51,23 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { if (ctx.profile.convert_depth_mode) { ConvertDepthMode(ctx); } - if (!stream.IsImmediate()) { + if (stream.IsImmediate()) { + ctx.OpEmitStreamVertex(ctx.Def(stream)); + } else { // LOG_WARNING(..., "EmitVertex's stream is not constant"); ctx.OpEmitStreamVertex(ctx.u32_zero_value); - return; } - ctx.OpEmitStreamVertex(ctx.Def(stream)); + // Restore fixed pipeline point size after emitting the vertex + SetFixedPipelinePointSize(ctx); } void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { - if (!stream.IsImmediate()) { + if (stream.IsImmediate()) { + ctx.OpEndStreamPrimitive(ctx.Def(stream)); + } else { // LOG_WARNING(..., "EndPrimitive's stream is not constant"); ctx.OpEndStreamPrimitive(ctx.u32_zero_value); - return; } - ctx.OpEndStreamPrimitive(ctx.Def(stream)); } } // namespace Shader::Backend::SPIRV |