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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-01-09 07:30:07 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commit2d48a7b4d0666ad16d03a22d85712617a0849046 (patch)
treedd1069afca86f66e77e3438da77421a43adf5091 /src/shader_recompiler/frontend/ir/condition.cpp
parentthread_worker: Fix compile time error (diff)
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-rw-r--r--src/shader_recompiler/frontend/ir/condition.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp
new file mode 100644
index 000000000..edff35dc7
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/condition.cpp
@@ -0,0 +1,31 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string>
+
+#include <fmt/format.h>
+
+#include "shader_recompiler/frontend/ir/condition.h"
+
+namespace Shader::IR {
+
+std::string NameOf(Condition condition) {
+ std::string ret;
+ if (condition.FlowTest() != FlowTest::T) {
+ ret = fmt::to_string(condition.FlowTest());
+ }
+ const auto [pred, negated]{condition.Pred()};
+ if (pred != Pred::PT || negated) {
+ if (!ret.empty()) {
+ ret += '&';
+ }
+ if (negated) {
+ ret += '!';
+ }
+ ret += fmt::to_string(pred);
+ }
+ return ret;
+}
+
+} // namespace Shader::IR