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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-14 07:27:49 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:35 +0200
commit61cd7dd30128633b656ce3264da74bef1ba00bb5 (patch)
tree42d0c4e0e5d3a7f3fc581ebb660cd14cdfcf0300 /src/shader_recompiler/frontend/ir/ir_emitter.cpp
parentshader: Add shader loop safety check settings (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 6c37af5e7..d2ac2acac 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -270,7 +270,7 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
case FlowTest::RGT:
return ir.LogicalAnd(ir.LogicalNot(ir.GetSFlag()), ir.LogicalNot(ir.GetZFlag()));
case FlowTest::FCSM_TR:
- // LOG_WARNING(ShaderDecompiler, "FCSM_TR CC State (Stubbed)");
+ LOG_WARNING(Shader, "(STUBBED) FCSM_TR");
return ir.Imm1(false);
case FlowTest::CSM_TA:
case FlowTest::CSM_TR: