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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-01-09 07:30:07 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commit2d48a7b4d0666ad16d03a22d85712617a0849046 (patch)
treedd1069afca86f66e77e3438da77421a43adf5091 /src/shader_recompiler/ir_opt/identity_removal_pass.cpp
parentthread_worker: Fix compile time error (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/ir_opt/identity_removal_pass.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
new file mode 100644
index 000000000..f9bb063fb
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -0,0 +1,37 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+
+void IdentityRemovalPass(IR::Block& block) {
+ std::vector<IR::Inst*> to_invalidate;
+
+ for (auto inst = block.begin(); inst != block.end();) {
+ const size_t num_args{inst->NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::Value arg;
+ while ((arg = inst->Arg(i)).IsIdentity()) {
+ inst->SetArg(i, arg.Inst()->Arg(0));
+ }
+ }
+ if (inst->Opcode() == IR::Opcode::Identity || inst->Opcode() == IR::Opcode::Void) {
+ to_invalidate.push_back(&*inst);
+ inst = block.Instructions().erase(inst);
+ } else {
+ ++inst;
+ }
+ }
+
+ for (IR::Inst* const inst : to_invalidate) {
+ inst->Invalidate();
+ }
+}
+
+} // namespace Shader::Optimization