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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-08 22:31:53 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | ab463712474de5f99eec137a9c6233e55fe184f0 (patch) | |
tree | 30d79ac64dd03d5cfafd07c0c42c2baadc82de98 /src/shader_recompiler/ir_opt/passes.h | |
parent | shader: Implement R2P (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 38106308c..3b7e7306b 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -6,6 +6,7 @@ #include <span> +#include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/function.h" #include "shader_recompiler/frontend/ir/program.h" @@ -26,6 +27,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program); void IdentityRemovalPass(IR::Function& function); void LowerFp16ToFp32(IR::Program& program); void SsaRewritePass(std::span<IR::Block* const> post_order_blocks); +void TexturePass(Environment& env, IR::Program& program); void VerificationPass(const IR::Function& function); } // namespace Shader::Optimization |