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author | Feng Chen <VonChenPlus@gmail.com> | 2022-10-25 06:57:25 +0200 |
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committer | GitHub <noreply@github.com> | 2022-10-25 06:57:25 +0200 |
commit | 165bce3c2d265760190ea848a064f0d6538710bb (patch) | |
tree | 56a7e2f101a87c95ea09aeaacc46b5ce2229cd73 /src/shader_recompiler/ir_opt | |
parent | Merge pull request #8873 from vonchenplus/fix_legacy_location_error (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp | 98 |
1 files changed, 9 insertions, 89 deletions
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp index 9a7d47344..1bd8afd6f 100644 --- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp +++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp @@ -1,104 +1,24 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <algorithm> - -#include <boost/container/small_vector.hpp> - #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/ir_opt/passes.h" namespace Shader::Optimization { -namespace { -template <bool TEST_USES> -void DeadInstElimination(IR::Block* const block) { + +void DeadCodeEliminationPass(IR::Program& program) { // We iterate over the instructions in reverse order. // This is because removing an instruction reduces the number of uses for earlier instructions. - auto it{block->end()}; - while (it != block->begin()) { - --it; - if constexpr (TEST_USES) { - if (it->HasUses() || it->MayHaveSideEffects()) { - continue; - } - } - it->Invalidate(); - it = block->Instructions().erase(it); - } -} - -void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) { - for (IR::Block* const block : program.blocks) { - for (IR::Inst& phi : *block) { - if (!IR::IsPhi(phi)) { - continue; - } - for (size_t i = 0; i < phi.NumArgs(); ++i) { - if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) { - continue; - } - // Phi operand at this index is an unreachable block - phi.ErasePhiOperand(i); - --i; - } - } - } -} - -void DeadBranchElimination(IR::Program& program) { - boost::container::small_vector<const IR::Block*, 3> dead_blocks; - const auto begin_it{program.syntax_list.begin()}; - for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) { - if (node_it->type != IR::AbstractSyntaxNode::Type::If) { - continue; - } - IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()}; - const IR::U1 cond{cond_ref->Arg(0)}; - if (!cond.IsImmediate()) { - continue; - } - if (cond.U1()) { - continue; - } - // False immediate condition. Remove condition ref, erase the entire branch. - cond_ref->Invalidate(); - // Account for nested if-statements within the if(false) branch - u32 nested_ifs{1u}; - while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) { - node_it = program.syntax_list.erase(node_it); - switch (node_it->type) { - case IR::AbstractSyntaxNode::Type::If: - ++nested_ifs; - break; - case IR::AbstractSyntaxNode::Type::EndIf: - --nested_ifs; - break; - case IR::AbstractSyntaxNode::Type::Block: { - IR::Block* const block{node_it->data.block}; - DeadInstElimination<false>(block); - dead_blocks.push_back(block); - break; - } - default: - break; + for (IR::Block* const block : program.post_order_blocks) { + auto it{block->end()}; + while (it != block->begin()) { + --it; + if (!it->HasUses() && !it->MayHaveSideEffects()) { + it->Invalidate(); + it = block->Instructions().erase(it); } } - // Erase EndIf node of the if(false) branch - node_it = program.syntax_list.erase(node_it); - // Account for loop increment - --node_it; - } - if (!dead_blocks.empty()) { - DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size())); - } -} -} // namespace - -void DeadCodeEliminationPass(IR::Program& program) { - DeadBranchElimination(program); - for (IR::Block* const block : program.post_order_blocks) { - DeadInstElimination<true>(block); } } |