summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/main.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-15 04:09:11 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commitd5d468cf2cbe235ee149dbd37951389d2a7e61da (patch)
treee99fe0e09c130d6171add858f6e9520d6b3948d5 /src/shader_recompiler/main.cpp
parentshader: Fix tracking (diff)
downloadyuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar.gz
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar.bz2
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar.lz
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar.xz
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.tar.zst
yuzu-d5d468cf2cbe235ee149dbd37951389d2a7e61da.zip
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/main.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index 3b110af61..216345e91 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -37,7 +37,7 @@ void RunDatabase() {
ForEachFile("D:\\Shaders\\Database", [&](const std::filesystem::path& path) {
map.emplace_back(std::make_unique<FileEnvironment>(path.string().c_str()));
});
- auto block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
+ ObjectPool<Flow::Block> block_pool;
using namespace std::chrono;
auto t0 = high_resolution_clock::now();
int N = 1;
@@ -48,8 +48,8 @@ void RunDatabase() {
// fmt::print(stdout, "Decoding {}\n", path.string());
const Location start_address{0};
- block_pool->ReleaseContents();
- Flow::CFG cfg{*env, *block_pool, start_address};
+ block_pool.ReleaseContents();
+ Flow::CFG cfg{*env, block_pool, start_address};
// fmt::print(stdout, "{}\n", cfg->Dot());
// IR::Program program{env, cfg};
// Optimize(program);
@@ -63,18 +63,18 @@ void RunDatabase() {
int main() {
// RunDatabase();
- auto flow_block_pool{std::make_unique<ObjectPool<Flow::Block>>()};
- auto inst_pool{std::make_unique<ObjectPool<IR::Inst>>()};
- auto block_pool{std::make_unique<ObjectPool<IR::Block>>()};
+ ObjectPool<Flow::Block> flow_block_pool;
+ ObjectPool<IR::Inst> inst_pool;
+ ObjectPool<IR::Block> block_pool;
// FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
FileEnvironment env{"D:\\Shaders\\shader.bin"};
- block_pool->ReleaseContents();
- inst_pool->ReleaseContents();
- flow_block_pool->ReleaseContents();
- Flow::CFG cfg{env, *flow_block_pool, 0};
+ block_pool.ReleaseContents();
+ inst_pool.ReleaseContents();
+ flow_block_pool.ReleaseContents();
+ Flow::CFG cfg{env, flow_block_pool, 0};
fmt::print(stdout, "{}\n", cfg.Dot());
- IR::Program program{TranslateProgram(*inst_pool, *block_pool, env, cfg)};
+ IR::Program program{TranslateProgram(inst_pool, block_pool, env, cfg)};
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
Backend::SPIRV::EmitSPIRV spirv{program};
}