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authorFernando Sahmkow <fsahmkow27@gmail.com>2023-01-03 16:01:25 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2023-01-04 20:39:42 +0100
commita0c697124ced080f58866825e2e323e8682bbd7f (patch)
tree73830fc46134be10d7feffc3da11aa9f0ea58ffb /src/shader_recompiler
parentTexture Cache: Implement async texture downloads. (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp18
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp6
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp3
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h1
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h1
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp3
-rw-r--r--src/shader_recompiler/shader_info.h1
9 files changed, 39 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index f0bd84ab2..c7d7d5fef 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -137,6 +137,15 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
case IR::Attribute::VertexId:
ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.Add("MOV.F {}.x,{}.baseInstance;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.Add("MOV.F {}.x,{}.baseVertex;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.Add("MOV.F {}.x,{}.draw.id;", inst, ctx.attrib_name);
+ break;
case IR::Attribute::FrontFace:
ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
break;
@@ -156,6 +165,15 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, S
case IR::Attribute::VertexId:
ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name);
break;
+ case IR::Attribute::BaseInstance:
+ ctx.Add("MOV.S {}.x,{}.baseInstance;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::BaseVertex:
+ ctx.Add("MOV.S {}.x,{}.baseVertex;", inst, ctx.attrib_name);
+ break;
+ case IR::Attribute::DrawID:
+ ctx.Add("MOV.S {}.x,{}.draw.id;", inst, ctx.attrib_name);
+ break;
default:
throw NotImplementedException("Get U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 25106da67..2e369ed72 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -240,6 +240,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::BaseVertex:
ctx.AddF32("{}=itof(gl_BaseVertex);", inst);
break;
+ case IR::Attribute::DrawID:
+ ctx.AddF32("{}=itof(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get attribute {}", attr);
}
@@ -262,6 +265,9 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s
case IR::Attribute::BaseVertex:
ctx.AddU32("{}=uint(gl_BaseVertex);", inst);
break;
+ case IR::Attribute::DrawID:
+ ctx.AddU32("{}=uint(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index e4802bf9e..db9c94ce8 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -343,6 +343,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance));
case IR::Attribute::BaseVertex:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_vertex));
+ case IR::Attribute::DrawID:
+ return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.draw_index));
case IR::Attribute::FrontFace:
return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
@@ -388,6 +390,8 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) {
return ctx.OpLoad(ctx.U32[1], ctx.base_instance);
case IR::Attribute::BaseVertex:
return ctx.OpLoad(ctx.U32[1], ctx.base_vertex);
+ case IR::Attribute::DrawID:
+ return ctx.OpLoad(ctx.U32[1], ctx.draw_index);
default:
throw NotImplementedException("Read U32 attribute {}", attr);
}
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 563a5fc49..ecb2db494 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1402,6 +1402,9 @@ void EmitContext::DefineInputs(const IR::Program& program) {
} else if (loads[IR::Attribute::BaseVertex]) {
base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
}
+ if (loads[IR::Attribute::DrawID]) {
+ draw_index = DefineInput(*this, U32[1], true, spv::BuiltIn::DrawIndex);
+ }
if (loads[IR::Attribute::FrontFace]) {
front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing);
}
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index dde45b4bc..4414a5169 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -218,6 +218,7 @@ public:
Id base_instance{};
Id vertex_id{};
Id vertex_index{};
+ Id draw_index{};
Id base_vertex{};
Id front_face{};
Id point_coord{};
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 73e189a89..1bf9db935 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -450,6 +450,8 @@ std::string NameOf(Attribute attribute) {
return "BaseInstance";
case Attribute::BaseVertex:
return "BaseVertex";
+ case Attribute::DrawID:
+ return "DrawID";
}
return fmt::format("<reserved attribute {}>", static_cast<int>(attribute));
}
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index 364d8a912..5f039b6f6 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -223,6 +223,7 @@ enum class Attribute : u64 {
// Implementation attributes
BaseInstance = 256,
BaseVertex = 257,
+ DrawID = 258,
};
constexpr size_t NUM_GENERICS = 32;
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 5275b2c8b..4d81e9336 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -518,6 +518,7 @@ void FoldBitCast(IR::Inst& inst, IR::Opcode reverse) {
case IR::Attribute::VertexId:
case IR::Attribute::BaseVertex:
case IR::Attribute::BaseInstance:
+ case IR::Attribute::DrawID:
break;
default:
return;
@@ -665,6 +666,8 @@ void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) {
return IR::Attribute::BaseInstance;
case ReplaceConstant::BaseVertex:
return IR::Attribute::BaseVertex;
+ case ReplaceConstant::DrawID:
+ return IR::Attribute::DrawID;
default:
throw NotImplementedException("Not implemented replacement variable {}", *replacement);
}
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index ea0f48344..44236b6b1 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -19,6 +19,7 @@ namespace Shader {
enum class ReplaceConstant : u32 {
BaseInstance,
BaseVertex,
+ DrawID,
};
enum class TextureType : u32 {