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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-04-07 14:30:26 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2019-04-08 17:36:11 +0200
commit492040bd9ce40f86f9845699d68104d31d272155 (patch)
treed49167082e927cc97e7d6880decd3d26680c7fb9 /src/video_core/engines/maxwell_3d.h
parentFix bad rebase (diff)
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-rw-r--r--src/video_core/engines/maxwell_3d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index fd2c35a01..cc2424d38 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1141,6 +1141,8 @@ public:
/// Returns the texture information for a specific texture in a specific shader stage.
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
+ u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const;
+
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
/// we've seen used.
using MacroMemory = std::array<u32, 0x40000>;