diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 00:52:12 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | c67d64365a712830fe140dd36e24e2efd9b8a812 (patch) | |
tree | 9287589f2b72d1cbd0cb113c2024b2bc531408c3 /src/video_core/guest_driver.h | |
parent | shader: Add XMAD multiplication folding optimization (diff) | |
download | yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.gz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.bz2 yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.lz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.xz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.zst yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/guest_driver.h | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/video_core/guest_driver.h b/src/video_core/guest_driver.h deleted file mode 100644 index 21e569ba1..000000000 --- a/src/video_core/guest_driver.h +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <optional> -#include <vector> - -#include "common/common_types.h" - -namespace VideoCore { - -/** - * The GuestDriverProfile class is used to learn about the GPU drivers behavior and collect - * information necessary for impossible to avoid HLE methods like shader tracks as they are - * Entscheidungsproblems. - */ -class GuestDriverProfile { -public: - explicit GuestDriverProfile() = default; - explicit GuestDriverProfile(std::optional<u32> texture_handler_size_) - : texture_handler_size{texture_handler_size_} {} - - void DeduceTextureHandlerSize(std::vector<u32> bound_offsets); - - u32 GetTextureHandlerSize() const { - return texture_handler_size.value_or(default_texture_handler_size); - } - - bool IsTextureHandlerSizeKnown() const { - return texture_handler_size.has_value(); - } - -private: - // Minimum size of texture handler any driver can use. - static constexpr u32 min_texture_handler_size = 4; - - // This goes with Vulkan and OpenGL standards but Nvidia GPUs can easily use 4 bytes instead. - // Thus, certain drivers may squish the size. - static constexpr u32 default_texture_handler_size = 8; - - std::optional<u32> texture_handler_size = default_texture_handler_size; -}; - -} // namespace VideoCore |