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authorameerj <52414509+ameerj@users.noreply.github.com>2021-09-10 05:01:39 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:29 +0100
commitae8d19d17eb5448207ece99ae07507c542c6ddae (patch)
tree2238f455b633142718ea0601687fa01811b5d218 /src/video_core/host_shaders/present_bicubic.frag
parentgl_texture_cache: fix scaling on upload (diff)
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-rw-r--r--src/video_core/host_shaders/present_bicubic.frag (renamed from src/video_core/host_shaders/opengl_present_bicubic.frag)13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/video_core/host_shaders/opengl_present_bicubic.frag b/src/video_core/host_shaders/present_bicubic.frag
index 17772095a..f3e5410e7 100644
--- a/src/video_core/host_shaders/opengl_present_bicubic.frag
+++ b/src/video_core/host_shaders/present_bicubic.frag
@@ -4,11 +4,22 @@
#version 460 core
+#ifdef VULKAN
+
+#define BINDING_COLOR_TEXTURE 1
+
+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+
+#define BINDING_COLOR_TEXTURE 0
+
+#endif
+
+
layout (location = 0) in vec2 frag_tex_coord;
layout (location = 0) out vec4 color;
-layout (binding = 1) uniform sampler2D color_texture;
+layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
vec4 cubic(float v) {
vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;