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author | James Rowe <jroweboy@gmail.com> | 2018-01-12 04:07:44 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-13 03:11:03 +0100 |
commit | 1d28b2e142f845773e2b90e267d9632e196a99b9 (patch) | |
tree | 027a3586a0fc927731afb3711c328c6dafc8551f /src/video_core/regs.h | |
parent | Massive removal of unused modules (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/regs.h | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/src/video_core/regs.h b/src/video_core/regs.h deleted file mode 100644 index 6d5f98cac..000000000 --- a/src/video_core/regs.h +++ /dev/null @@ -1,149 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <cstddef> -#include <string> -#ifndef _MSC_VER -#include <type_traits> // for std::enable_if -#endif - -#include "common/common_funcs.h" -#include "common/common_types.h" -#include "video_core/regs_framebuffer.h" -#include "video_core/regs_lighting.h" -#include "video_core/regs_pipeline.h" -#include "video_core/regs_rasterizer.h" -#include "video_core/regs_shader.h" -#include "video_core/regs_texturing.h" - -namespace Pica { - -// Returns index corresponding to the Regs member labeled by field_name -// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions -// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])). -// For details cf. -// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members -// Hopefully, this will be fixed sometime in the future. -// For lack of better alternatives, we currently hardcode the offsets when constant -// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts -// will then make sure the offsets indeed match the automatically calculated ones). -#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32)) -#if defined(_MSC_VER) -#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index) -#else -// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler -// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX -// and then performs a (no-op) cast to size_t iff the second argument matches the expected -// field offset. Otherwise, the compiler will fail to compile this code. -#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ - ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \ - size_t>::type)PICA_REG_INDEX(field_name)) -#endif // _MSC_VER - -struct Regs { - static constexpr size_t NUM_REGS = 0x300; - - union { - struct { - INSERT_PADDING_WORDS(0x10); - u32 trigger_irq; - INSERT_PADDING_WORDS(0x2f); - RasterizerRegs rasterizer; - TexturingRegs texturing; - FramebufferRegs framebuffer; - LightingRegs lighting; - PipelineRegs pipeline; - ShaderRegs gs; - ShaderRegs vs; - INSERT_PADDING_WORDS(0x20); - }; - std::array<u32, NUM_REGS> reg_array; - }; - - /// Map register indices to names readable by humans - static const char* GetRegisterName(u16 index); -}; - -static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size"); - -// TODO: MSVC does not support using offsetof() on non-static data members even though this -// is technically allowed since C++11. This macro should be enabled once MSVC adds -// support for that. -#ifndef _MSC_VER -#define ASSERT_REG_POSITION(field_name, position) \ - static_assert(offsetof(Regs, field_name) == position * 4, \ - "Field " #field_name " has invalid position") - -ASSERT_REG_POSITION(trigger_irq, 0x10); - -ASSERT_REG_POSITION(rasterizer, 0x40); -ASSERT_REG_POSITION(rasterizer.cull_mode, 0x40); -ASSERT_REG_POSITION(rasterizer.viewport_size_x, 0x41); -ASSERT_REG_POSITION(rasterizer.viewport_size_y, 0x43); -ASSERT_REG_POSITION(rasterizer.viewport_depth_range, 0x4d); -ASSERT_REG_POSITION(rasterizer.viewport_depth_near_plane, 0x4e); -ASSERT_REG_POSITION(rasterizer.vs_output_attributes[0], 0x50); -ASSERT_REG_POSITION(rasterizer.vs_output_attributes[1], 0x51); -ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65); -ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68); -ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D); - -ASSERT_REG_POSITION(texturing, 0x80); -ASSERT_REG_POSITION(texturing.main_config, 0x80); -ASSERT_REG_POSITION(texturing.texture0, 0x81); -ASSERT_REG_POSITION(texturing.texture0_format, 0x8e); -ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f); -ASSERT_REG_POSITION(texturing.texture1, 0x91); -ASSERT_REG_POSITION(texturing.texture1_format, 0x96); -ASSERT_REG_POSITION(texturing.texture2, 0x99); -ASSERT_REG_POSITION(texturing.texture2_format, 0x9e); -ASSERT_REG_POSITION(texturing.proctex, 0xa8); -ASSERT_REG_POSITION(texturing.proctex_noise_u, 0xa9); -ASSERT_REG_POSITION(texturing.proctex_noise_v, 0xaa); -ASSERT_REG_POSITION(texturing.proctex_noise_frequency, 0xab); -ASSERT_REG_POSITION(texturing.proctex_lut, 0xac); -ASSERT_REG_POSITION(texturing.proctex_lut_offset, 0xad); -ASSERT_REG_POSITION(texturing.proctex_lut_config, 0xaf); -ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0); -ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8); -ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0); -ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8); -ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0); -ASSERT_REG_POSITION(texturing.fog_mode, 0xe0); -ASSERT_REG_POSITION(texturing.fog_color, 0xe1); -ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6); -ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8); -ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0); -ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8); -ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd); - -ASSERT_REG_POSITION(framebuffer, 0x100); -ASSERT_REG_POSITION(framebuffer.output_merger, 0x100); -ASSERT_REG_POSITION(framebuffer.framebuffer, 0x110); - -ASSERT_REG_POSITION(lighting, 0x140); - -ASSERT_REG_POSITION(pipeline, 0x200); -ASSERT_REG_POSITION(pipeline.vertex_attributes, 0x200); -ASSERT_REG_POSITION(pipeline.index_array, 0x227); -ASSERT_REG_POSITION(pipeline.num_vertices, 0x228); -ASSERT_REG_POSITION(pipeline.vertex_offset, 0x22a); -ASSERT_REG_POSITION(pipeline.trigger_draw, 0x22e); -ASSERT_REG_POSITION(pipeline.trigger_draw_indexed, 0x22f); -ASSERT_REG_POSITION(pipeline.vs_default_attributes_setup, 0x232); -ASSERT_REG_POSITION(pipeline.command_buffer, 0x238); -ASSERT_REG_POSITION(pipeline.gpu_mode, 0x245); -ASSERT_REG_POSITION(pipeline.triangle_topology, 0x25e); -ASSERT_REG_POSITION(pipeline.restart_primitive, 0x25f); - -ASSERT_REG_POSITION(gs, 0x280); -ASSERT_REG_POSITION(vs, 0x2b0); - -#undef ASSERT_REG_POSITION -#endif // !defined(_MSC_VER) - -} // namespace Pica |