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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-06-15 05:08:26 +0200 |
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committer | GitHub <noreply@github.com> | 2017-06-15 05:08:26 +0200 |
commit | da1bec121a252aa0fe17dbc80bfad2d0423e342c (patch) | |
tree | 4e2bfbc17000c9cda10804f26b2bcbe34dd410da /src/video_core/regs_lighting.h | |
parent | Merge pull request #2743 from wwylele/wrap-fix (diff) | |
parent | gl_rasterizer/lighting: Implement tangent mapping (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/regs_lighting.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h index fbfebc0a7..f383b8b4f 100644 --- a/src/video_core/regs_lighting.h +++ b/src/video_core/regs_lighting.h @@ -84,7 +84,7 @@ struct LightingRegs { NV = 2, // Cosine of the angle between the normal and the view vector LN = 3, // Cosine of the angle between the light and the normal vectors SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors - CP = 5, // TODO: document and implement + CP = 5, // Cosine of the angle between the tangent and projection of half-angle vectors }; enum class LightingBumpMode : u32 { |