summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-03-09 07:12:28 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-03-09 08:35:57 +0100
commita0be7b3b92f8a38d8d793f8f61f6337d212e899c (patch)
tree6a70b231938be0becadd001082fdd682477e5d26 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentMerge pull request #2210 from lioncash/optional (diff)
downloadyuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar.gz
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar.bz2
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar.lz
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar.xz
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.tar.zst
yuzu-a0be7b3b92f8a38d8d793f8f61f6337d212e899c.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp97
1 files changed, 40 insertions, 57 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 168288088..e33848bc1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -802,104 +802,87 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
void RasterizerOpenGL::SamplerInfo::Create() {
sampler.Create();
- mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
- wrap_u = wrap_v = wrap_p = Tegra::Texture::WrapMode::Wrap;
- uses_depth_compare = false;
+ mag_filter = Tegra::Texture::TextureFilter::Linear;
+ min_filter = Tegra::Texture::TextureFilter::Linear;
+ wrap_u = Tegra::Texture::WrapMode::Wrap;
+ wrap_v = Tegra::Texture::WrapMode::Wrap;
+ wrap_p = Tegra::Texture::WrapMode::Wrap;
+ use_depth_compare = false;
depth_compare_func = Tegra::Texture::DepthCompareFunc::Never;
- // default is GL_LINEAR_MIPMAP_LINEAR
+ // OpenGL's default is GL_LINEAR_MIPMAP_LINEAR
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- // Other attributes have correct defaults
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
+
+ // Other attributes have correct defaults
}
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
- const GLuint s = sampler.handle;
+ const GLuint sampler_id = sampler.handle;
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
glSamplerParameteri(
- s, GL_TEXTURE_MAG_FILTER,
+ sampler_id, GL_TEXTURE_MAG_FILTER,
MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
}
- if (min_filter != config.min_filter || mip_filter != config.mip_filter) {
+ if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) {
min_filter = config.min_filter;
- mip_filter = config.mip_filter;
- glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER,
- MaxwellToGL::TextureFilterMode(min_filter, mip_filter));
+ mipmap_filter = config.mipmap_filter;
+ glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
+ MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter));
}
if (wrap_u != config.wrap_u) {
wrap_u = config.wrap_u;
- glSamplerParameteri(s, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
}
if (wrap_v != config.wrap_v) {
wrap_v = config.wrap_v;
- glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
}
if (wrap_p != config.wrap_p) {
wrap_p = config.wrap_p;
- glSamplerParameteri(s, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
}
- if (uses_depth_compare != (config.depth_compare_enabled == 1)) {
- uses_depth_compare = (config.depth_compare_enabled == 1);
- if (uses_depth_compare) {
- glSamplerParameteri(s, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
- } else {
- glSamplerParameteri(s, GL_TEXTURE_COMPARE_MODE, GL_NONE);
- }
+ if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) {
+ use_depth_compare = enabled;
+ glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
+ use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
}
if (depth_compare_func != config.depth_compare_func) {
depth_compare_func = config.depth_compare_func;
- glSamplerParameteri(s, GL_TEXTURE_COMPARE_FUNC,
+ glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
MaxwellToGL::DepthCompareFunc(depth_compare_func));
}
- GLvec4 new_border_color;
- if (config.srgb_conversion) {
- new_border_color[0] = config.srgb_border_color_r / 255.0f;
- new_border_color[1] = config.srgb_border_color_g / 255.0f;
- new_border_color[2] = config.srgb_border_color_g / 255.0f;
- } else {
- new_border_color[0] = config.border_color_r;
- new_border_color[1] = config.border_color_g;
- new_border_color[2] = config.border_color_b;
- }
- new_border_color[3] = config.border_color_a;
-
- if (border_color != new_border_color) {
+ if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) {
border_color = new_border_color;
- glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
+ glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
- const float anisotropic_max = static_cast<float>(1 << config.max_anisotropy.Value());
- if (anisotropic_max != max_anisotropic) {
- max_anisotropic = anisotropic_max;
+ if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) {
+ max_anisotropic = anisotropic;
if (GLAD_GL_ARB_texture_filter_anisotropic) {
- glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
- glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
}
}
- const float lod_min = static_cast<float>(config.min_lod_clamp.Value()) / 256.0f;
- if (lod_min != min_lod) {
- min_lod = lod_min;
- glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, min_lod);
- }
- const float lod_max = static_cast<float>(config.max_lod_clamp.Value()) / 256.0f;
- if (lod_max != max_lod) {
- max_lod = lod_max;
- glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, max_lod);
+ if (const float min = config.GetMinLod(); min_lod != min) {
+ min_lod = min;
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod);
}
- const u32 bias = config.mip_lod_bias.Value();
- // Sign extend the 13-bit value.
- constexpr u32 mask = 1U << (13 - 1);
- const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
- if (lod_bias != bias_lod) {
- lod_bias = bias_lod;
- glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, lod_bias);
+ if (const float max = config.GetMaxLod(); max_lod != max) {
+ max_lod = max;
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod);
+ }
+
+ if (const float bias = config.GetLodBias(); lod_bias != bias) {
+ lod_bias = bias;
+ glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias);
}
}