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authorSubv <subv2112@gmail.com>2018-04-15 21:14:57 +0200
committerSubv <subv2112@gmail.com>2018-04-15 21:14:57 +0200
commit14ac40436ead929506d5fdf16eb3721940e60956 (patch)
treea3bf955b685822b3931203eb0f075f72010150b0 /src/video_core/renderer_opengl/gl_rasterizer.h
parentGPU: Don't use GetPointer when uploading the constbuffer data to the GPU. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 1ea0dfa71..32d9598aa 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -87,8 +87,17 @@ private:
/// Binds the required textures to OpenGL before drawing a batch.
void BindTextures();
- /// Configures the current constbuffers to use for the draw command.
- void SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ /*
+ * Configures the current constbuffers to use for the draw command.
+ * @param stage The shader stage to configure buffers for.
+ * @param program The OpenGL program object that contains the specified stage.
+ * @param base_name The name prefix of the buffer objects in the GLSL shaders.
+ * @param current_bindpoint The offset at which to start counting new buffer bindpoints.
+ * @param entries Vector describing the buffers that are actually used in the guest shader.
+ * @returns The next available bindpoint for use in the next shader stage.
+ */
+ u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
+ const std::string& base_name, u32 current_bindpoint,
const std::vector<GLShader::ConstBufferEntry>& entries);
/// Syncs the viewport to match the guest state