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author | bunnei <bunneidev@gmail.com> | 2018-07-04 06:12:46 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-04 06:12:46 +0200 |
commit | 81a44d38ee0a9df2cc89e363c43b38548a1fcfe7 (patch) | |
tree | 8f567cbd7f15670e34f2191ee0848f859c32b6ff /src/video_core/renderer_opengl/gl_rasterizer.h | |
parent | Merge pull request #609 from Subv/clear_buffers (diff) | |
parent | GPU: Only configure the used framebuffers during clear. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 7738f40b1..c406142e4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -85,7 +85,7 @@ private: /// Configures the color and depth framebuffer states and returns the dirty <Color, Depth> /// surfaces if writing was enabled. - std::pair<Surface, Surface> ConfigureFramebuffers(); + std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb); /// Binds the framebuffer color and depth surface void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface, |