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authorbunnei <bunneidev@gmail.com>2018-08-13 18:31:39 +0200
committerGitHub <noreply@github.com>2018-08-13 18:31:39 +0200
commit46fbf6dd92f37866f6ff58ec9d7d705d2a25cbab (patch)
tree34b7eaf166c5650bc633d1cf45b2bf59a1d48d5e /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
parentMerge pull request #1033 from MerryMage/interp (diff)
parentImplement RG32UI and R32UI (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index d635550d2..4b48ab8e2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -137,6 +137,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -275,6 +277,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<true, PixelFormat::SRGBA8>,
MortonCopy<true, PixelFormat::RG8U>,
MortonCopy<true, PixelFormat::RG8S>,
+ MortonCopy<true, PixelFormat::RG32UI>,
+ MortonCopy<true, PixelFormat::R32UI>,
MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::Z32F>,
@@ -327,6 +331,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<false, PixelFormat::SRGBA8>,
MortonCopy<false, PixelFormat::RG8U>,
MortonCopy<false, PixelFormat::RG8S>,
+ MortonCopy<false, PixelFormat::RG32UI>,
+ MortonCopy<false, PixelFormat::R32UI>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32F>,