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author | bunnei <bunneidev@gmail.com> | 2018-07-14 05:25:11 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-07-15 05:43:28 +0200 |
commit | e21190f47f2fdc0b24f1220700640ed854972ccc (patch) | |
tree | d924ea8185ab9a6e9da0421b5c56f2628a61418f /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |
parent | Merge pull request #598 from bunnei/makedonecurrent (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 323ff7408..361a09626 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -112,6 +112,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, false}, // S8Z24 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F + {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm, + false}, // Z16 }}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { @@ -195,7 +197,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, - MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -219,6 +221,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, + MortonCopy<false, PixelFormat::Z16>, }; // Allocate an uninitialized texture of appropriate size and format for the surface |