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authorLioncash <mathew1800@gmail.com>2020-12-05 17:40:14 +0100
committerLioncash <mathew1800@gmail.com>2020-12-05 22:02:23 +0100
commitf95602f15207851b849c57e2a2dd313a087b2493 (patch)
treeed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/renderer_opengl/gl_shader_decompiler.h
parentMerge pull request #5133 from lioncash/video-shadow2 (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index f5a5249f2..c4ff47875 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -25,8 +25,8 @@ using ImageEntry = VideoCommon::Shader::Image;
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
public:
- explicit ConstBufferEntry(u32 max_offset, bool is_indirect, u32 index_)
- : ConstBuffer{max_offset, is_indirect}, index{index_} {}
+ explicit ConstBufferEntry(u32 max_offset_, bool is_indirect_, u32 index_)
+ : ConstBuffer{max_offset_, is_indirect_}, index{index_} {}
u32 GetIndex() const {
return index;