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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-06-25 22:12:33 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-07-18 06:59:57 +0200
commita8a2526128970dbe47bc25c28b8d2bfb52ac4a26 (patch)
treee092baf3d1e1ea99baf805e2d9e1285810ded2d7 /src/video_core/renderer_opengl/gl_shader_manager.h
parentMerge pull request #4273 from ogniK5377/async-shaders-prod (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h17
1 files changed, 3 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 0f03b4f12..950e0dfcb 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -45,17 +45,9 @@ public:
/// Rewinds BindHostPipeline state changes.
void RestoreGuestPipeline();
- void UseVertexShader(GLuint program) {
- current_state.vertex = program;
- }
-
- void UseGeometryShader(GLuint program) {
- current_state.geometry = program;
- }
-
- void UseFragmentShader(GLuint program) {
- current_state.fragment = program;
- }
+ void UseVertexShader(GLuint program);
+ void UseGeometryShader(GLuint program);
+ void UseFragmentShader(GLuint program);
private:
struct PipelineState {
@@ -64,9 +56,6 @@ private:
GLuint fragment = 0;
};
- /// Update NV_gpu_program5 programs.
- void UpdateAssemblyPrograms();
-
/// Update GLSL programs.
void UpdateSourcePrograms();