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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-26 04:16:52 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-28 20:54:37 +0100 |
commit | d5ab0358b64266be928a15265c4071744eed061e (patch) | |
tree | 8d74382750f819bceaa84a9678ea7b508d8dc6bb /src/video_core/renderer_opengl/gl_state.cpp | |
parent | gl_state: Remove depth clamp tracking (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 6b5eea342..1c39e7fba 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -98,12 +98,6 @@ void OpenGLState::ApplyFramebufferState() { } } -void OpenGLState::ApplyVertexArrayState() { - if (UpdateValue(cur_state.draw.vertex_array, draw.vertex_array)) { - glBindVertexArray(draw.vertex_array); - } -} - void OpenGLState::ApplyShaderProgram() { if (UpdateValue(cur_state.draw.shader_program, draw.shader_program)) { glUseProgram(draw.shader_program); @@ -338,7 +332,6 @@ void OpenGLState::ApplyImages() { void OpenGLState::Apply() { MICROPROFILE_SCOPE(OpenGL_State); ApplyFramebufferState(); - ApplyVertexArrayState(); ApplyShaderProgram(); ApplyProgramPipeline(); ApplyClipDistances(); @@ -411,13 +404,6 @@ OpenGLState& OpenGLState::ResetPipeline(GLuint handle) { return *this; } -OpenGLState& OpenGLState::ResetVertexArray(GLuint handle) { - if (draw.vertex_array == handle) { - draw.vertex_array = 0; - } - return *this; -} - OpenGLState& OpenGLState::ResetFramebuffer(GLuint handle) { if (draw.read_framebuffer == handle) { draw.read_framebuffer = 0; |