diff options
author | Subv <subv2112@gmail.com> | 2018-08-21 01:43:11 +0200 |
---|---|---|
committer | Subv <subv2112@gmail.com> | 2018-08-21 01:43:11 +0200 |
commit | f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a (patch) | |
tree | 60a6bda0a1a6335ba22ea5d6e3306358d74676c5 /src/video_core/renderer_opengl/gl_state.cpp | |
parent | GPU: Added registers for the logicop functionality. (diff) | |
download | yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar.gz yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar.bz2 yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar.lz yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar.xz yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.tar.zst yuzu-f24ab6d9e6c34c6e8946657d71e7b70c3c06e05a.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 1d1975179..13399ceb8 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -45,7 +45,8 @@ OpenGLState::OpenGLState() { blend.color.blue = 0.0f; blend.color.alpha = 0.0f; - logic_op = GL_COPY; + logic_op.enabled = false; + logic_op.operation = GL_COPY; for (auto& texture_unit : texture_units) { texture_unit.Reset(); @@ -148,11 +149,10 @@ void OpenGLState::Apply() const { // Blending if (blend.enabled != cur_state.blend.enabled) { if (blend.enabled) { + ASSERT(!logic_op.enabled); glEnable(GL_BLEND); - glDisable(GL_COLOR_LOGIC_OP); } else { glDisable(GL_BLEND); - glEnable(GL_COLOR_LOGIC_OP); } } @@ -176,8 +176,18 @@ void OpenGLState::Apply() const { glBlendEquationSeparate(blend.rgb_equation, blend.a_equation); } - if (logic_op != cur_state.logic_op) { - glLogicOp(logic_op); + // Logic Operation + if (logic_op.enabled != cur_state.logic_op.enabled) { + if (logic_op.enabled) { + ASSERT(!blend.enabled); + glEnable(GL_COLOR_LOGIC_OP); + } else { + glDisable(GL_COLOR_LOGIC_OP); + } + } + + if (logic_op.operation != cur_state.logic_op.operation) { + glLogicOp(logic_op.operation); } // Textures |